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Dr. Kerbal

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  • About me
    I suggested the KSP2 Suggestions and Development!
  • Location
    California, USA
  • Interests
    I like to use KSP to develop fighter planes, naval warships, and tanks development.

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  1. Who knows though, I've heard the game developers have gotten more efficient with graphics and processing power. But on the more realistic side, my PC is probably gonna catch on fire.
  2. After reading this I wonder how science mode will turn out. The fact that there will be more parts and the effort of scientific realism makes me wonder if the tech tree will be revamped and remade. In the first game you can instantly research parts, but I wonder if KPS2 will change that. Like certain parts will take a certain amount of days based of their technologies. If so, will there be research boosts to parts that we have researched that are farther down on a path then another? Now that I type this this seems it would also effect Career mode or the new adventure mode. Will there be almost like a focus tree that correlates with the science tree? The focus tree would give boots to research certain items. This games sounds amazing. After hearing the news of a sequel for the first time I was expecting this much in-depth revamps and improvements. This sounds like an amazing game once it releases. I can't wait to see what has been improved. I look forward to the dev diaries, the feature videos, the release, and future updates of KSP2!
  3. I have a feeling that this game was more than I thought it was going to be. Great job of going beyond expectations! i now worry my computer might die due to this game lol
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