somepotatoinspace
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I have been trying to make something where a gun on some structural part or bomb rack on a TOW turret will (the whole contraption) rotate, allowing a large gun turret for less weight. However, the top two parts (gun and other part) do not move with the missile turret. I have tried action group enabling the same part interactions, but the turret only pushes the gun around, instead of the gun and structural part moving with the turret like the missile does. Any solution?
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[KSP 1.8+] Kerbal Konstructs (Continued)
somepotatoinspace replied to NathanKell's topic in KSP1 Mod Releases
I'm on 1.12.3 and map decals don't do anything. What could be wrong or how do I do it? -
[KSP 1.8+] Kerbal Konstructs (Continued)
somepotatoinspace replied to NathanKell's topic in KSP1 Mod Releases
@NathanKell Could you please try to fix that 1.12x issue this weekend/Labor Day? -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
somepotatoinspace replied to Ger_space's topic in KSP1 Mod Releases
I forgot to do the quote here How do I run KSP on 1.11.2? -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
somepotatoinspace replied to Ger_space's topic in KSP1 Mod Releases
The ctrl-K menu didn't work for me after I reinstalled it. Does anyone know a solution to this problem? Will I need to wait until the update? -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
somepotatoinspace replied to Ger_space's topic in KSP1 Mod Releases
How do I use the statics editor? -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
somepotatoinspace replied to Ger_space's topic in KSP1 Mod Releases
Is this safe to download yet for1.12?