Hello!
I am currently trying to make my own mod for KSP, allready done the modeling, texturing and all the stuff.
I imported the blender file into Unity and succeed to have the main texture and the normal map imported.
But I do not succeed to import a roughness/smoothness map and a metallic map.
I read that I have to make a RGBA file with the metalic in R, normal in G and smooth in A. If it is that, how can I do so?
Thanks in advance!