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mind's ogle
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Vl3d started following Anything Positive About KSP2 , Nate Simpson and the core KSP2 creative team should be rehired by the new owners , HarvesteR has some news...and some hope and 3 others
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It is my strong belief that Nate Simpson and the core creative KSP2 team should be rehired by the new owners along with a new management and engineering so that the game is continued and finished. The overarching vision for the game is very good and it can still be one of the best / interesting / fun games ever made.
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KSP 2 will never be dead while KSP 1 exists. It will rise again like the Phoenix.
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Strongly disagree. KSP 2 is a much better base to build on.
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@Nate Simpson
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I'm very serious. Even if I'm the last person on this forum that thinks KSP 2 will be the greatest game ever made.. I'll never give up on it.
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KSP 2 is a good game and a lot of work went into it. I doubt it will all just be discarded. The mind space and unreleased stuff is really a gold mine, there's nothing like it on the market. So I'm 100% sure the game will eventually be fine.
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Again, I know it's a very painful moment and I thank from the bottom of my heart the whole team for all the work they've done to bring KSP 2 from idea to reality. I deeply regret that a lot of good folks lost their jobs and I hope everyone will be able to use all the experience they've gained to find even better job opportunities. I say that I am excited about the future of KSP 2 because this is a pivotal moment for the game. It's a hard reset. But it's also a great opportunity - to carefully look at the good things that have been built, to accept that not everything went according to plan and change course while maintaining the creative vision. KSP 2 is destined for greatness, but the road is hard and has not been paved. KSP 2 is the first victim of our interstellar ambitions. But that does not change the fact that it's a pioneer-project and a brave effort. We got this far - so keep faith for the long journey ahead. The game is, in its current state, fun and stable. I'm sure development will continue with a smaller, more focused team - just like in the good ol' KSP 1 days. Keep your hearts safe. Looking forward to the Colonies update!
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I don't know. But the show must go on.
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A big thank you to everyone who worked on the game up to this point! KSP is bigger than any and all of us. The idea can never die.
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What happens next? KSP 2 development continues. Sorry again for everyone who lost their jobs.
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Updated to the new patch, started the game and launched a rocket.
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Release KSP2 Release Notes - Update v0.2.2.0
Vl3d replied to Intercept Games's topic in KSP2 Dev Updates
LOL, good, keep going -
I love the game and I'm sure it will be a success story in the end.
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No doubt. Right now people are on the emotional roller coaster again, but things will calm down. Everyone needs to understand that these are business decisions, and the direction the game is going has to be fine-tuned to its real audience. We can hope for mass appeal and getting all the kids to play the game, but that will happen naturally out of scientific magnetism and tech curiosity. The remaining / new core KSP 2 team has to trust the vision. It's really hard for the people that lose their jobs, but they have a lot to be proud of and the work and passion they put in will land them good new jobs. As for KSP2 - yeah, it probably did not bring the right money in yet, so they cut expenses. But that doesn't mean the project is cancelled or abandoned. KSP 1 had a 8-10 man core team right? So we have a good foundation now, we'll get colonies (basically already done), and all the rest will come slower but it's all gonna grow and expand. This is not the lowest point for KSP2 - this is a new beginning. And the game is almost up, it just needs to grow up and find it's spirit.
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Make any mod selection you desire, it will not solve the problems that KSP 2 set out to tackle. You will still be blocked by all the repetitive runs you have to make to build a space station or a Mun base that does nothing.