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Everything posted by NathlessOne
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
did you install Kopernicus, EVE, Scatterer, parallax 1.0.1, and sigma skybox replacements?- 1,655 replies
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[1.12.x] Lazarus: Awakenings Planet Pack (WIP)
NathlessOne replied to Heliocentric's topic in KSP1 Mod Development
Today is the day! hopefully it is not delayed once more!- 38 replies
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- planet pack
- interstellar
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(and 2 more)
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
use the parallax version recommended by BH, not the latest one learned that the hard way- 1,655 replies
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[1.12.x] Lazarus: Awakenings Planet Pack (WIP)
NathlessOne replied to Heliocentric's topic in KSP1 Mod Development
1 more day until this amazing looking mod comes out! I'm really excited about it!- 38 replies
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- planet pack
- interstellar
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(and 2 more)
Tagged with:
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I'm on Wasteland, but i can't find the KSC ruins... I'm even in the exact spot, but somehow i can't find it! i have alot of mods including Kerbal Konstructs. I even have terrain scatters at max, and high quality terrain, but im there, and there is nothing. Please help!
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Hey, so i went to the Wasteland, but i can't seem to locate the old KSC. i am on the exact spot on the exact continent, but i just cant find it. I have terrain scatters enabled, i have Kerbal Konstructs... I would love to see it, so can someone please help?
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Hello! i would like some help please. i keep trying to play After Kerbin (AK from now on), but it does not load, saying there was an exception, blah blah etc... It used to work perfectly fine, but then it suddenly decided to just stop working... i will provide the logs so that you guys can check it out. the version is 1.12.2, as from my experience, AK was most stable. i use the most recent Kopernicus version, 132. I love playing AK and Beyond Home, so if i ever get a fix, my entire life will be happy! https://drive.google.com/file/d/13xE2lQ5q1VZyKFOPWXmtwra6FkRvNSar/view?usp=sharing https://drive.google.com/file/d/1sjdFG8SBJfmp5u5wOq_TZhbL6x6OSedt/view?usp=sharing https://drive.google.com/file/d/1G4TURQ_RPm6EUT6d71HzeKpOb4AZr1vl/view?usp=sharing
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
i have no idea for that- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
nah, pretty sure they are just rare.- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
i have no idea. maybe go to the settings and get to trial and error-ing your way until it does it. or else, maybe tidally lock it?- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
nope, just press the "KK" button in the VAB/SPH to choose some bases, which include the Lua base, and others on Rhode!- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
Hey @Gameslinx, is it ok if i make more Science Definitions for Beyond Home? I found it quite empty when it came to stuff like temperature scans, EVA reports, etc. and to extend to that, would i be preaching into legal territory? could i send you the finished file so that you could implement it into the next Beyond Home update?- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
Hey guys, i need some help. im playing beyond home with parallax and everything else required, yet when im in any of the planets from the TEMPUS system, and only the TEMPUS system, they have black squares. when i go to anywhere else like Tau, Tribute, etc, they have normal textures. please help @Gameslinx (srry for the ping!)- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
i think i might be able to help. there is a file that removes all stock bodies. Maybe removing it would work along side this. the reason there is no sun is because the sun was programmed as the barycenter of the Tempus system. Ideally, you would want to remove all the bodies orbiting the dead kerbol, including itself. although it might not work, its better than nothing! I would not be able to contribute code-wise. You have better coding knowledge than me. here is my contribution!- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
while im at it, mr Gameslinx, can you help me with this problem i have here? ive been trying to get support, while trying things. closest i got was clouds on Rhode. here are some photos of what the planets look like. https://drive.google.com/file/d/1BACnbnMpJj_r_4iWu44wzo8Pdzxo-UqM/view?usp=sharing https://drive.google.com/file/d/1OVaNqdEJzXDLhBvuAStFyHc8GWtiPwSV/view?usp=sharing https://drive.google.com/file/d/1pkIHZu76fuAfQYtiVUe_Vn-DIp_oMXEt/view?usp=sharing- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
I am in no way near in contact with Gameslinx. however, you could just tag him like this: @ Gameslinx. (without the space- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
in theory, it would not work. Beyond Home's Barycenter is considered the "Sun" of the system. with KSRSS, the Sun is, well, Sol. they would clash, either giving you the child of litteral hell, combining the Tempus system with the Solar system, or give you a wall of Kopernicus errors. Then again, I've seen forum users here use some sorta coding technique to somehow make the Tempus system orbit around an invisible Sun. if your REALLY good at coding (unlike me), you might be able to achieve this goal. If you chose the latter, i wish you luck in your coding endeavors!- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
Heres an update on the problem i have with beyond home: i found that the Valentine system was interfering with a few graphics, but it still looks like this https://drive.google.com/file/d/1hfIb97a4WK24zc886Dy1bVznKEryDMSQ/view?usp=sharing https://drive.google.com/file/d/1OVaNqdEJzXDLhBvuAStFyHc8GWtiPwSV/view?usp=sharing Sadly, nothing i try fixes it. Please help!- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
From what i have seen when i still played with good graphics, that is a purple glow-tree. I like it alot, adds light to the dark starry night of Rhode.- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
Ok! here are the links. https://drive.google.com/file/d/1hfIb97a4WK24zc886Dy1bVznKEryDMSQ/view?usp=sharing https://drive.google.com/file/d/1BACnbnMpJj_r_4iWu44wzo8Pdzxo-UqM/view?usp=sharing https://drive.google.com/file/d/1OVaNqdEJzXDLhBvuAStFyHc8GWtiPwSV/view?usp=sharing https://drive.google.com/file/d/1pkIHZu76fuAfQYtiVUe_Vn-DIp_oMXEt/view?usp=sharing- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
NathlessOne replied to Gameslinx's topic in KSP1 Mod Releases
Hey, i need some help... All atmospheric bodies including but not limited to Rhode, Gateway, Kohm, etc. have lost all their clouds and aurorae. im not sure if its something wrong with the version. it was perfectly fine before, but then it all changed when the glitches attacked.- 1,655 replies
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Hey, i installed the mod, but it dosent work. i dont know if im missing something. i downloaded the farlands core, but nothing appears. i check the file only to see that kerbol is the only celestial. if you can show me how or something. it would help alot. thanks!