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Everything posted by Smallant55
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
This is actually very helpful! Thank you! We'll definitely use this- 29 replies
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- spaceplane parts
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@UCTechand I have been experimenting on a loophole in SRBWaterfall Effects. If you delete Realplume - Stock, it gets rid of the realplume effects. However, I have noticed that I get some really bad artifacts/visual bugs when doing this This effect goes away at higher altitudes however, which appears to be where everyone is taking their screenshots anyways After a high enough altitude, the weird effects go away, and you can take better SRB screenshots This is a weird workaround, and will only yield good visual effects if your sole purpose is to take screenshots. Let me know if anyone else has a better fix rn
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Hey @Norange any updates here? This mod looks super promising! Would love to see it in-game Maybe even have Tiangong station parts added! Just checking in though
- 34 replies
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- parts
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Why do my plumes look like this, when I see other people posting pics when their plumes look like this Seems like realplume is the culprit here. I dont want the realplume effects. The weird thing is, Ive spoken to multiple people, and theyve said that they have realplumes installed, but they dont get this effect on their SRB's. Ive been reading this forum post from top to bottom, but havent seen a fix to my issue
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Starliner on Kistler Worked surprisingly well, and I definitely think I'm going to use this as a solid crew delivery system in the future!
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
IVA Layout that we will be trying to re-create.- 29 replies
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
Updated the textures to include a “worn” TPS variant. We have also done some work to include a drogue/main parachute bay, and have started work on control surfaces. An early concept IVA is also in the works.- 29 replies
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
New alternative variant- 29 replies
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
The X-38 CRV was planned to be brought to the ISS in the space shuttle's cargo bay. The X-38 was meant to be brought up during construction of the ISS and serve as a semi-permanent lifeboat for the crew. We're going to try and get the K-38 CRV to be able to be brought up to a station in the SOCK shuttle bay. We also plan on creating an adapter to allow for mounting the K-38 CRV to a launch vehicle for orbital insertion. Here's a picture of the X-38 CRV being brought up to the ISS during construction. Note the shuttle's robotic arm moving the X-38 CRV into position. We are also planning to add a few nodes on the K-38's DPS/Service module to allow for Habtech's grapple fixtures to be able to attach to. New burn/wear marks added to the front nosecone. Also changed the shape of the grey nosecone TPS to be more rounded.- 29 replies
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
-RCS thrusters added to the vehicle -First WIP shots of the vehicle in-game- 29 replies
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
New updates to the TPS and thermal blankets. Open docking hatch can also be seen. Our plan is to also have B9PartSwitch functionality and include several conformal decal options for the player to switch between. We want the vehicle to be completely customizable so we'll include lots of decal options. (Real decals/kerbalized decals/no decals) A similar example would be the decal switching on SOCK- 29 replies
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
Noice! Ill shoot you a message when we ready! Thanks G- 29 replies
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
It is ya! Compatible with SOCK, Habtech, Knes and many other popular mods. The main docking area will share the same size as the Habtech2's C-100 docking port if you like using that. Thanks! We're super excited to be working on this. Im a huge fan of lifting body style vehicles. Work on the docking port area of the vehicle. Images from @UCTech- 29 replies
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[1.12.x][WIP] K-38 Crew Return Vehicle
Smallant55 replied to Smallant55's topic in KSP1 Mod Development
This is a new mod @UCTech and I are working on, to create a stock-alike X-38 CRV to KSP1.- 29 replies
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KASA Kerbal Aeronautics and Space Administration K-38 CRV [1.12.x][WIP] -This mod aims to add parts from the NASA concept and tested X-38 Crew Return Vehicle (CRV), that was proposed as a crew return vehicle from the ISS. This mod adds stock-alike X-38 parts with compatibility with several popular mods such as Habtech, SOCK, Knes, and others. This vehicle was designed to fulfill the role of an emergency crew return vehicle, supporting 7 kerbals on their journey back home. Huge thanks to @UCTech for their help with producing this mod with me! Image credit: @brickmack This mod will have Waterfall support planned for RCS and engines. The K-38 will be updated regularly, so check back often for updates.
- 29 replies
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This mod is awesome! Would you ever be down for an expansion, or commissioned to do similar decals in the same art style?
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