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I sent a probe out to Eve for communications reasons and also prepared another relay segment... Oh, and got some gorgeous screenies! (Sorry for having to make you click a link, I don't know how to embed things with images.) https://imgur.com/a/ksp-images-NdU7Fyp
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Release KSP2 Release Notes - Update v0.2.2.0
KerbalOnKerbin replied to Intercept Games's topic in KSP2 Dev Updates
I'm just dissapointed that with KSP2's cancellation, there's now no-one to be the caretaker of our silly little spacefrog game. And as you all know, after the last dev leaves, it's but a matter of time before the game fades into obscurity. RIP Kerbal Franchise 2011-2024 You were the best space sim(s) a guy could ask for -
Release KSP2 Release Notes - Update v0.2.2.0
KerbalOnKerbin replied to Intercept Games's topic in KSP2 Dev Updates
Or even better, Intercept is going independent of any production label and is just taking the thing on their own. Maybe the team got laid off because they were fed up with TakeTwo and PD being mad that it took time to make such a complex game? -
Release KSP2 Release Notes - Update v0.2.2.0
KerbalOnKerbin replied to Intercept Games's topic in KSP2 Dev Updates
Seems like a pretty solid final update. RIP KSP2, you were meant to be but greed strikes again. I hope that they scrap the sequel idea and keep updating KSP1, but it's unlikely with the mass layoff. -
Techo's (Stock) Planet Revamp V0.10
KerbalOnKerbin replied to Mrpasta44's topic in KSP1 Mod Development
@Yukkine Last I checked the mod causes seams and tears in the planet surfaces with parallax. Either uninstall Parallax or contact the author to fix.- 118 replies
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- totm nov 2023
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KerbalOnKerbin started following Mrpasta44
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The_Arcitect started following KerbalOnKerbin
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Techo's (Stock) Planet Revamp V0.10
KerbalOnKerbin replied to Mrpasta44's topic in KSP1 Mod Development
It just seems that the colormaps seem a little lower-res compared to stock. They also lead to weird artifacting when close to surfaces like MInmus, where the terrain seems to be chunked up, with seams at the borders.- 118 replies
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- totm nov 2023
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[1.2.2 / 1.3] Career Evolution Contract Pack
KerbalOnKerbin replied to pap1723's topic in KSP1 Mod Releases
@linuxgurugamer it seems the mod author is already ok with it -
Techo's (Stock) Planet Revamp V0.10
KerbalOnKerbin replied to Mrpasta44's topic in KSP1 Mod Development
I would reccomend in the future using higher-resolution images as right now a lot of the planets look low-resolution and bland. Just a suggestion.- 118 replies
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- totm nov 2023
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Techo's (Stock) Planet Revamp V0.10
KerbalOnKerbin replied to Mrpasta44's topic in KSP1 Mod Development
I tried it installing manually and it worked! Thanks so much for the help!- 118 replies
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Techo's (Stock) Planet Revamp V0.10
KerbalOnKerbin replied to Mrpasta44's topic in KSP1 Mod Development
Update: Turns out the name wasn't the issue. It is still complaning saying that the parameter was of type "name" but it must not have been the description. Trying out some fixes right now. Edit : Basically everything i tried didn't work. Not sure how to fix it, so I have to sadly uninstall.- 118 replies
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- totm nov 2023
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Techo's (Stock) Planet Revamp V0.10
KerbalOnKerbin replied to Mrpasta44's topic in KSP1 Mod Development
It also seems that when it's installed, it errors with Koperincus, saysing that some parameter in Eve cannot be null, causing no planet modification. Is there any fix for this? Edit: turns out in Eve's config the description parameter is blank. Commenting out fixed it.- 118 replies
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Techo's (Stock) Planet Revamp V0.10
KerbalOnKerbin replied to Mrpasta44's topic in KSP1 Mod Development
This looks utterly gorgeous! Installing as I type. Going to try it out. Would Spectra screw it up or not? I doubt it tho. Also, will there be revamps to the outer planets (Jool and moons)?- 118 replies
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AMD Ryzen 1700x Radeon RX 550 (not for long tho) 32GB DDR4 30fps VAB, 5fps Kerbin, 9fps orbit (when looking away from Kerbin), idk for else. All on low settings