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Slye_Fox

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Everything posted by Slye_Fox

  1. Just wondering if this version has the floaters not being buoyant unless deployed code added?
  2. Would it be possible to make the floaters only buoyant when deployed?
  3. K.I.S. replaced them with their own version (as well as in-line stackable ones)
  4. Deleting the parts would mean I could no longer open older craft files to upgrade them to the newer parts.
  5. I've removed the legacy parts from the Utility tab by using a module manager file to set the category to 'none', but how do I remove them from the Robotics tab(without deleting them)?
  6. That'll just cause incompatibility with older craft files.
  7. Is there a MM file that removes the currently remodelled legacy parts from the tabs?
  8. How about waiting for a compatible version before complaining about bugs.
  9. What do you think of the redesign of Thunderbird 2? Will it have an influence of any future updates?
  10. What? No. The bug is multiple decouplers not firing at the same time despite being in the same stage.
  11. These are the steps I take: Launch game -> Build Rocket -> Launch Rocket -> Encounter Bug -> Exit Game.
  12. Here's a TweakScale file for the fuel tanks; TurboNisuReloaded_TweakScale.cfg @PART[tankBigAdapter] // Rockomax X200-6A Fuel Tank { MODULE { name = TweakScale type = adapter_2_1 defaultScale = 2.5 } } @PART[tankBigCap] // Rockomax X200-6R Fuel Tank { MODULE { name = TweakScale type = stack defaultScale = 2.5 } } @PART[tankTinyCap] // Oscar-R "Tangerine" Fuel Tank { MODULE { name = TweakScale type = stack defaultScale = 0.625 } } @PART[tankSmallAdapter] // FL-T80A Fuel Tank { MODULE { name = TweakScale type = adapter_2_1 defaultScale = 0.625 } } @PART[tankSmallCap] // FL-T80R Fuel Tank { MODULE { name = TweakScale type = stack defaultScale = 1.25 } } @PART[tankSmallCapRCS] // FL-RC15 RCS Fuel Tank { MODULE { name = TweakScale type = stack defaultScale = 1.25 } }
  13. I'm just wondering if you have the original authors permission for using the Pinkie Pie gmod model.
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