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Negative Periapsis

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Everything posted by Negative Periapsis

  1. Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 5 5600 | GPU: RTX 3060 Ti | RAM: 128 GB What I did: Picked the standard Crater Crusher, launched it on one of the runways and drove over to the little lake behind the trees on the left. Slowly entered the water. What happened: The rover starts bobbing in the water with an ever increasing amplitude without any further control input. After a while it goes into a sustained spin along the longitudinal axis. What I expected: The vehicle should not gain kinetic energy without any propulsion or other accelerationg forces acting on it. It should eventually come to a resting position and not go into a sustained rotation. Frequency: Consistently reproducable Included Attachments: KerbalSpaceProgram22023-06-2821-37-23.mp4
  2. Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 5 5600 | GPU: RTX 3060 Ti | RAM: 128 GB What I did: 1. I picked the Crater Crusher standard rover and launched from one of the runways 2. Accelerated until the vehicle was fast enough to tilt to the side when cornering and steered it into a curve What happened: The vehicle tilted to the side. As soon a this happened, the wheel started to sink into the ground. What I expected: All parts of the vehicle stay on the surface. Frequency: Consistently reproducable Included Attachments: sinking_wheels.mp4
  3. Nope, doesn't work for me either. For a game that has supposedly had an expert user experience team redesign said user experience, they seemingly haven't done a lot of user experience testing. This just adds to the disappointment I feel after the first few hours of playing. The excitement has evaporated as the game just isn't pleasant to use. The map view with the fiddly little click areas to get AP/PE information which disappears when you want to adjust your maneuver node is just another example. Of course the map view is affected by the MMB problem as well, as there is no other way to move the camera freely there. Add the mushy look and the pixely text. Wake me up when the next update comes around. I'm off getting my satellites set up in orbit around Eve in KSP 1 until then.
  4. I've got the same problem but on all engines from MOLE: LV-T270 Fulcrum, WB-2 Corvette, WB-3 Hemi Cuda etc. It started some time mid January. I think I didn't notice it right away after installing or updating whatever caused this, so I'm at a loss where to start looking. I use CKAN. Any ideas would be appreciated. I miss the Corvette especially.
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