KCreate
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Is there a way I can edit my save file to "reset" the affected US2 experiments and perform them again by hand without ScienceAlert? Edit: I figured it out on my own. Here are the steps to fix it (using the material bay wedge as an example): 1) Open the save file (persistent.sfs or quicksave.sfs) 2) Search for your vessels name 3) Within your vessels module, search for "USMatBayWedge" (material bay wedge, other experiments will have different names) 4) Scroll down until you find a module called "USAdvancedScience" 5) Set "isDeployed" and "Deployed" to "False" 6) Reload your game / quicksave and the experiments can be operated again. 7) Remember to not interact with US2 experiments with any of these science mods until this behaviour is fixed. I hope this is the right place for this post and that this helps anyone
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Problems with quicksave
KCreate replied to xXTWINGGOXx's topic in KSP1 Technical Support (PC, modded installs)
For anyone stumbling over this problem in 2023, this problem was caused by the mod TweakScale - Rescale Everything!. I uninstalled the mod and it started working again.