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Everything posted by BeastHunter
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totm nov 2023 SpaceX Discussion Thread
BeastHunter replied to Skylon's topic in Science & Spaceflight
https://x.com/FlyerXT/status/1880027458642350095 Not sure how to do embeds but here is a video of the explosion. -
totm nov 2023 SpaceX Discussion Thread
BeastHunter replied to Skylon's topic in Science & Spaceflight
Ship telemetry loss. -
totm nov 2023 SpaceX Discussion Thread
BeastHunter replied to Skylon's topic in Science & Spaceflight
4:57 is EST. It is 3:57 CST. -
totm nov 2023 SpaceX Discussion Thread
BeastHunter replied to Skylon's topic in Science & Spaceflight
The livestream was changed to be five minutes earlier than the previously scheduled time after the delay. -
I found this thread and while I’m not sure what the topic is or if this is on topic for it, here is my opinion on the imperial vs metric debate. Metric is for measurements and design. It is logical and uses units on a base 10 system, which scales nicely for designing and measuring objects. However, imperial is great for estimations of objects. It is easy to say “that tree looks about 12 feet tall” and “move it a few more inches this way,” as well as miles being a better unit for distance and speed. Quite simply, metric is for measurement and design, while imperial is a conversational unit for estimation and description.
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974
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
BeastHunter replied to Dr. Kerbal's topic in Forum Games!
7520- 7,579 replies
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- lets count
- dr.kerbal
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976
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4/10 I’ve seen you comment on posts before. Just posting this here so the person below me says 0/10.
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Banned for using atmospheric gases for respiration.
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Juno has dedicated mod support with an in-game mod manager and developer made and supported Unity mod tools.
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The Third Great Number War: The Long Haul!
BeastHunter replied to AtomicTech's topic in Forum Games!
P 69- 30,571 replies
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- going off the rails!
- non-stop!
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The Third Great Number War: The Long Haul!
BeastHunter replied to AtomicTech's topic in Forum Games!
P 67- 30,571 replies
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- going off the rails!
- non-stop!
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(and 3 more)
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The Third Great Number War: The Long Haul!
BeastHunter replied to AtomicTech's topic in Forum Games!
P 65- 30,571 replies
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- going off the rails!
- non-stop!
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(and 3 more)
Tagged with:
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The Third Great Number War: The Long Haul!
BeastHunter replied to AtomicTech's topic in Forum Games!
P 63- 30,571 replies
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- going off the rails!
- non-stop!
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(and 3 more)
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My Kerbals are celebrating by attempting to make a thermoelectric generator out of hot chocolate by taking the heat capturing apparatus off an RTG and attaching it to the outside of the mug. They have yet to overcome the distraction the marshmallows are providing, however.
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I haven’t seen them in two weeks. Have they stopped making them to work on the game more? I don’t mind less frequent updates, but I do like to know what’s going on with the game.
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To be completely honest, I’m positively surprised by the announcement about the science update, I thought. They wouldn’t start saying “soon” until November.
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KSP2 Early Access AMA - Live on Twitch!
BeastHunter replied to Ghostii_Space's topic in KSP2 Discussion
Okay, thanks for letting me know. -
KSP2 Early Access AMA - Live on Twitch!
BeastHunter replied to Ghostii_Space's topic in KSP2 Discussion
What is a higher priority: improving the graphics or optimizing the software? I hope for optimization before the focus shifts to better graphics. -
Calvinball? More like Spherical Hydrogen Tank-Ball!
BeastHunter replied to Nate Simpson's topic in KSP2 Dev Updates
Could you share some images of the new airbrakes and such coming in patch 3? -
Glad to see some new parts. Sun flare fixes are also nice.
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totm nov 2023 SpaceX Discussion Thread
BeastHunter replied to Skylon's topic in Science & Spaceflight
That makes sense. -
totm nov 2023 SpaceX Discussion Thread
BeastHunter replied to Skylon's topic in Science & Spaceflight
I saw it nearly hit the chopstick. I don’t know if that was planned.