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qwertyx2y

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Everything posted by qwertyx2y

  1. Is it just me or is the comets blue to bright? This mod looks great despite the fact I might not get it because I suck at KSP enough as it is.
  2. Quick question, will the other parts eventually get other textures, because I want to make a RAF mustang and a accurate Hannover, one last thing, could you add the dope fabric color so it is possible to make a Be2c?
  3. Can you make a WW1 vickers and/or Lewis gun for the new firespitter biplanes? Also will there be new improved sounds, because a mini-gun sound isn't a appropriate sound for a 20/30mm cannon (or 7.7mm mg if you do the vickers/Lewis.)
  4. Does anyone know the time that Kerbalkon starts?
  5. This is brilliant! On a side note, I DEMAND TO KNOW WHAT HAPPENED TO ALF!! Don't send me to Eeloo...
  6. Great tutorial, only one i've ever read. Otherwise it's Manly, But this is great! i have no more trouble with Jets.
  7. "I did sir, he's my cousin." I love spaceballs...
  8. How about a Hawker Hurricane, my favorite that had its fame stolen by the spitfire:(
  9. is it possible to make the clouds visible from above while still flying in the Kerbin atmosphere? because that is the only current immersion breaker for me.
  10. 140. Being in a SSTO (single stage to ocean.)
  11. When I was eight I went to Johnson space centre and saw a Saturn V (A real one!) that started it all, but I went back into only being interested in aviation only for six years until I found KSP.
  12. AI is better in the new 4.12 patch, amazingly they no longer fly into hills. Also the new effects are Brilliant!
  13. Good luck with the (smaller than before)quakes. Had a big one a few days ago here in Wellington.
  14. A cadet in the New Zealand Air Training corps.
  15. Kendred Kerman for being first to the mun, and Sidvis who was killed in a crash of my V bomber
  16. Actually that would work better if you still had high warp butt only accelerated the ship and nothing else, that might work.
  17. Have different servers for modded games. As for the trolling, just implement a possible ban system (vote someone off?)
  18. After careful considuration I may have came up with a solution to the multiplayer time warp issue. You could have moons and planets stationary at there launch windows and have the ship moved to the planet once it reaches a "ghost version" of the planet,(following it's normal orbit.) the only problem I see is the handling of phys warp, which might have to be disabled completely. Mods, feel free to move if this is in the wrong place.
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