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I fully agree as it should not take long to correct: icons should not be so big they can hide planets making them no longer clickable or targetable
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UI/UX Burn start and end indicator lights are confusing
YoD replied to Fermentation's topic in v0.1.2
It was more or less working at patch 1, and now it barely makes any sense at patch 2. Additional bugs arrived as well on the same topic. I wonder if they performed any tests before releasing the patch 2. -
Does it even make sense in real life ?
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Here is a variant:
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I wanted to create a topic on it as it is making me crazy: it is not only that symmetry currently does not make any sense, it is that the behaviour is not reliable: with the same 2 pieces and using the same symmetry button, you can obtain 2 totally different results
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I guess it does not unload the kerbal space center everytime we go in the VAB, to facilitate the switch between the two. Best way to optimise is to not let a craft on the launchpad I guess
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What is strange is that spacebar should literally be linked to the launch green button, so having the spacebar not working half of the time while the green button does is definitely an improper conception
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Minor bug/gripe: Renaming craft from Tracking Station is not ‘durable’
YoD replied to Flush Foot's topic in v0.1.1
Indeed, it should not cost too much to save properly the craft name after renaming... Currently, retrieving the proper craft when we have a dozen is quite a mess- 1 reply
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- v0.1.1
- tracking station
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(and 2 more)
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