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KSP2 Release Notes
Everything posted by Diego_
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Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: i9-9900KF | GPU: RTX 2060 6 GB | RAM: 32 GB The symmetry mode is activated in all the pieces at the same time, which prevents the construction with symmetry since if you want to put, for example, some braces with symmetry of 6, it is placed with that symmetry around each booster and the main body of the rocket Included Attachments:
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I found a possible solution that has worked for me, I made a new campaign and played in it for 5 min, and then when I returned to my main campaign I was able to launch the rockets
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Thanks for the information@Vanamonde
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@VanamondeI was thinking of simply uploading it to my social networks, where I post all my projects (I don't earn money, it's just a hobby)
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Hello!! I wondered if someone could solve a doubt. Some time ago I was investigating, and apparently, doing Fan Art is not technically legal. Does anyone know if I could make Kerbal Space Program fan art legally? Would the company agree? My art is always non -profit, so I don't know if there would be any problem. Thanks in advance
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the bug: When I press the prograde button, the ship goes retrograde.
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the bug: When I use the time warp with the ship on the ground of the easter egg that is in the north pole of Minmus, the ship disappears, I think it falls under the map.
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the problem: The luminous part of the plume inside the engine stays deep inside instead of occupying the entire interior of the engine as in other models. Image: https://imgur.com/a/nQEpywV
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the problem: I´m not sure if it´s a bug, but the time warp in orbit it´s very slow.
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It is not the same problem that I have but the truth is that it is also quite strange.
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When I'm walking around the ship with the magnetic boots, I go flying, I think it's usually when I walk on the capsule.
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I make some key bindings in the game, and use them perfectly during the whole game session, and then I exit the game, all normal. The problem comes when you go back into the game the next time, the key bindings are supposed to still be set, but when you go to play they are the ones that come by default.
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Keybindings stop working once you exit the game and re-enter it
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Here is the video The Kerbal goes up or down a bit with the W and S keys, but when it stops I hit the F key and that's when it seems to slide in the ladders
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Of course, today or tomorrow, as long as I have time, I'll record it and post the link to the video.
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Yes, but in my case it is not just once that I need to press the F key, but repeatedly
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It is true that it should be easier to use the ladders, but my problem is that when I press the W or S key my Kerbal does not move up or down the ladders unless I press the F key continuously, it literally just climbs up the ladders, which in KSP 1 never happened (in my experience). This bug only happens to me when I try to go up or down the ladders that are made up of different parts (the ones that don't fold) to go from one ladder to another, which means that I can't go up simply by holding down the W key.
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the problem: The rockets bend very easily, making them quite difficult to launch, especially if they are large. Solution: Modify in the PhysicsSettings.json file and increase the parameter called "JOINT_RIGIDITY"
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the bug: When retrieving the ship from the launch pad without launching it yet, the kerbals that were on it disappear
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the bug: Sometimes when going to the launch pad, the sky turns black and the sea disappears Image: https://imgur.com/a/uxxSYtn
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the bug: The ship's orbit is no longer displayed on the map
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KSP2 Version: 0.1.0.0.20892 Operating System: Windows 11 CPU,GPU and RAM: i9 9900KF, RTX 2060 (6GB VRAM), 32GB RAM Mods: 0 Description of the bug: The only way I can get up the ladders in the ship is by pressing the F key repeatedly.