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GlitchyTypo
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Everything posted by GlitchyTypo
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I think theres a diconnect here. When I say orange, I mean the text that says "needs repair" not the highlight color of the part
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Hoping that yellow would degrade to orange would degrade to red, although it would still have the chance to go straight to a higher damage state (y,o,r)
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I think it would be more interesting to where if you left a module/part alone in a damaged state for long enough, it would degrade again to the point where it reaches the "busted" state. I'm trying a "semi"realistic run right now and enjoy sqeezing the use out of a limited functionality satellite when on a tight budget. The deorbiter is part of that, trying to not use the debris delete option.
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Darn. Kind of annoying cause I had this whole system in place ready to de-orbit my comms satellites as they failed.
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Something I cant find online that I am curious about. Can the failures degrade over time? For example, can a "needs repair" degrade into a "busted" if not repaired?
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I second both the error and the suggestion. I do have a few (60) mods installed in parallel, but even after a fresh install with only deps for mods, the issue persists. Thanks for the mod
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