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Elnod

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  1. I was really excited about this upcoming patch (albeit with tempered expectations, considering how the EA release went) and, for me, it has delivered. Performance is greatly improved (though it will need to get better, still) and I've only really encountered major lag issues when trying to land a 300+ ton vessel on Duna (due to part count). That mission, by the way, should be worth way more science points for what it's asking. I like the tech tree, it's not perfect but I'm sure it will be rearranged and surely there'll be additional tiers once further updates are released? What is notably absent though, are robotics, electric motors, and payload bay options for mid to large sized rovers. Are these a planned addition? Overall, the most important thing this patch brings is a reason to play the game. Particularly for those of us who have played the original KSP for years and the sandbox aspect isn't as much of a draw as exploration, missions and science. One thing that I would really like to see soon though, is a way to track Science progress. I'm about half way through unlocking T4, missing some from T2 and T3, but I don't know where I should focus my science efforts now as I don't fully recall what I'm missing. Do you think this information is contained in the save file, and perhaps could be extracted with a bit of scripting?
  2. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Threadripper 1920X | GPU: RTX 2060 and GTX 1070 Ti | RAM: 32 GB I've just encountered a situation where I docked via medium docking ports a crewed hydrogen ship with a double-2XL hydrogen fuel station around Jool, and after exploring some more of its moons (Bop and Pol) with the orbital survey, returned to the hydrogen fuel station to refuel for the trip back to Kerbin. I intercepted it successfully and pointed both docking ports at each other with SAS, they meet up perfectly at 0.5 - 1 m/s but the ships just bounce off each other. I've tried accelerating again and trying to dock several more times, but it does not resolve. I just tried reloading a save and unfortunately that doesn't fix it either. Included Attachments: .ipsImage { width: 900px !important; }
  3. Specs: I can't figure out how to upload an image here, and I don't know where else I'd upload it, so here they are transcribed from Steam: CPU Vendor: AuthenticAMD CPU Name: AMD Ryzen Threadripper 1920X 12-Core Processor CPU Frequency: 3.5 GHz CPU Physical Cores: 12 CPU Logical Cores: 24 RAM Size: 31.88 GB Video Card: NVIDIA GeForce GTX 1070 Ti Video Driver: 31.0.15.1694 VRAM Size: 6 GB Severity: Medium Frequency: Medium/High - Consistent issue Description: I launched a rocket from Kerbin into low orbit, did a Mun insertion, then came back to Kerbin. Normally I'd expect that when hovering over the peri/apoapsis it brings up a tooltip showing the predicted altitude. This works some of the time, but for certain peri/apoapses it didn't bring up a tooltip. It was usually the case that for a given orbit the periapsis tooltip would come up but the apoapsis tooltip didn't, or vice-versa.
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