Hello Space Chat!
Long time player, first time Duna lander. I went to Duna today, it was always the far horizon. And I'm kinda slow so I did it with mods, I got one that launches, I got one that does maneuver nodes and one that lands (when you're close). I played no mods until game breaking docking and other things happened and I got /frustrated/.
With mods? It's pretty great, you still have to understand some things, they aren't up to mechjeb levels yet, but it's very fun for me so that's how I've done it. Anyway, I went to Duna.
I did it and it felt great! But now what? the way I went to Duna was kinda wild, I made fuel satellites with probe cores and lots of the small sized solar panels, then I made a lander that had "just enough" gas to get there and dock at the fuel depot, land, refuel, and burn home (with a new fueling depot that can be anywhere if it needed). Heck I launched SIX (6) Fuel depos, they're my "big honkers" 1-6 with M and the smallest L sized tanks of methalox. I really had a blast making them, tool assisted launching until they could do it in one go, and putting them all over.
I got back from Duna and had a buttload of science now, so I blew it on the xl parts! (the start of them anyway). And I CRAVE more science.
My only issue is, I lusted after Duna all through KSP1, never got there, did several mun missions and that was it, now I've done it. I need new horizons, but with the parts I have, I've no familiarity with them. This is kinda good kinda bad, for one the sky is the limit, for two, I've no idea where to begin after Duna, and with what parts?
Thanks devs! You did a great thing here.