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vabip

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  1. I would like to suggest that the Starlab does not pause its survey. Ones its deployed and surveying the data, it should continue to do so, until the research is done in the surveyed region. It hinders the pace a bit, especially on planets like Duna where the Biomes changes every few seconds. Maybe i do something wrong, or this is a Bug, but if not, it would be nice to keep the games pace. A alternative would be, that the Starlab automates this procedure, stopping the survey when the region changes, and automatically starts surveying again. I would like to hear some opinions, suggestions or maybe even help, because there is a chance that i do something wrong.
  2. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 11 | CPU: Ryzen 5 2600X | GPU: GeForce GTX680 | RAM: 16GB G.Skill After i had decoupled my lander from the Mothership in low Tylo Orbit, i made a quicksave and reloaded it after i failed the landing. As soon as it was reloaded, my Craft began to spin with about 2rps. My Ap was increased and my Pe decreased. I was now on a Crash course with Tylo. This also happend with my mother ship. After i had decoupled i made a save state while controlling my lander and controlling my Mothership. After reloading the quicksave for my Mothership it also began to spin, but with a lower rps. It seems like that a crafts mass and size effects the velocity of its rotations. Severity: High Frequency: Low
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