I've had a couple of less than ideal experiences purchasing games on release in the last year or so. KSP2 & Cities Skylines 2 both released with a lot of issues and I've certainly had my fingers burned. That being said, KSP2 is making some awesome progress at the moment. I've got 300ish hours on record, the vast majority of that has been great fun, some it the best gaming experiences I've had in a long time. I consider this in the £/hour ratio to be completely acceptable, especially considering how much further I'm going to be going with it. (It would cost me a lot more per hour to go and see a movie) At this point the devs owe me literally nothing and I'm excited for the future. To be completely clear though: the marketing and development departments really should have got their ducks in a row before this release and performed a little expectation management. I dislike the assumptions people made that the devs are lazy, or dishonest, or inept and there aren't many professions where your work is put through a grinder and pulled apart in such a public way. I, for one, would not like the same scrutiny being applied to me and my daily work life, not because I don't work hard but because it's possible that people outside of the system would not be able to grasp the intricate internal workings by looking in through the window. A sloppy release makes this kind of reception a likely outcome and, unfortunately, it could have been handled better. Just my 0.1 dollar...