-
Posts
77 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by averageksp
-
1.2 Update! [1.2] - 2025-04-11 Added ClickThroughBlocker as a new dependancy. Coming in 1.3 (hopefully, still in W.I.P) Scrollable Input for Checklist Items Toolbar Controller And more...
-
Okay, it's on my to-do list.
-
Okay, I will fix the input field for "Add Checklist item". I assume adding an auto-save will fix the issue you had. Thanks for the feedback!
-
Click Trough Blocker is a good idea (will definitetely add that next update), and about Toolbar Controller compatibility I will think about. Could you explain what you mean by save checklist by vessel? The program already saves what you have checked so when you e.g. reload the game, the checked items will stay checked if they were checked and will stay unchecked if they were unchecked. (You will still have to save it, I'll think about adding auto saving)
-
How do I download DLC?
averageksp replied to JoolRools's topic in KSP1 Technical Support (PC, unmodded installs)
Go to https://kerbalspaceprogram.com/downloads and put in your Email and find the DLC. -
[1.12.x] Toolbar Controller (for modders)
averageksp replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamer I don't think it's called Blizzy Toobar, is it? -
What is the Romulan Star Empire?
-
The forums were just down for around ~15 minutes, possible update?
-
Cool that you found a use for it! Appreciate it!
-
Thanks! It was obvious that it would work fine because, what the mod really does is it let's you move the camera. Thanks for using this mod, and sorry for not replying sooner. Didn't see the reply..
-
[1.12.x] RP-1 Checklists (Requires: KerbalChecklists)
averageksp posted a topic in KSP1 Mod Releases
RP-1 Checklists Adds the RP-1 Checklists from the KSP-RP1-Werner-Checklist-Config to the KerbalChecklists Mod. Dependancies (only one): KerbalChecklists Spacedock: https://spacedock.info/mod/3855/KerbalChecklists Github: https://github.com/averageksp/KerbalChecklists Available on CKAN. Requires the latest update of KerbalChecklists. Download RP-1 Checklists You can download the RP-1 Checklist Mod here Spacedock: https://spacedock.info/mod/3858/RP-1 Checklists Github: https://github.com/averageksp/RP-1-Checklists Available on CKAN. This Project is licensed under the MIT License learn more about it here. More Information is on the repository itself. -
1.1 Update! [1.1] - 2025-04-09 Added Mod Support: You can now make your own Checklist Mods! Click here if you want to. New Checklist Dialog was updated. UI Enhancements: Header titles added to all dialog windows (e.g. Save Checklist, Delete Item). For Mods: "New Checklist" now prompts save for default checklists, mod checklists reset instantly. Dialog Confirmation: Improved confirmation windows for deleting and saving checklist files. More information is here. Note: CKAN is still on 1.0, so might have to wait until it updates to 1.1 on CKAN.
-
What are the Kerbals in your playthroughs like?
averageksp replied to mrneon's topic in KSP1 Discussion
Jeb is always happy when I launch him but always becomes scared at re-entry- 2 replies
-
- 1
-
-
- silly question
- ksp1
-
(and 1 more)
Tagged with:
-
Insteresting, I have never experienced something like this
-
Help me at making actually good spacecraft (and other vehicle types)
averageksp replied to mrneon's topic in KSP1 Discussion
Alright good luck! Hopefully you'll find something good- 12 replies
-
- 1
-
-
- help
- vehicle design
- (and 3 more)
-
Help me at making actually good spacecraft (and other vehicle types)
averageksp replied to mrneon's topic in KSP1 Discussion
You might wanna have a look at this you'll find something good here and maybe some tips https://forum.kerbalspaceprogram.com/forum/21-ksp1-the-spacecraft-exchange/- 12 replies
-
- 2
-
-
- help
- vehicle design
- (and 3 more)
-
Help me at making actually good spacecraft (and other vehicle types)
averageksp replied to mrneon's topic in KSP1 Discussion
Oh, if that's the case what if you re-create some rocket that has existed and modify it so it is much better?- 12 replies
-
- help
- vehicle design
- (and 3 more)
-
Help me at making actually good spacecraft (and other vehicle types)
averageksp replied to mrneon's topic in KSP1 Discussion
For me what works well is just re-building some sort of plane that exists IRL already it flies mostly good and is a good practice- 12 replies
-
- help
- vehicle design
- (and 3 more)
-
Thanks!
-
I'm happy that the forums aren't getting shutdown
-
Even if you got a Penny
-
If you are actually leaving then goodbye! But weird that you made the same post 2 years ago as some people are claiming