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Watermelon0254

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Everything posted by Watermelon0254

  1. Update: i think it is just a old version of the dependency that was broken for me, should be fixed if you uninstall it and reinstall it, (although KSPIE is really buggy tbh so it could be anything) if you send a mod list/log file i may be able to figure it out for sure.
  2. i can't quite remember but i think it was some mod that installs with KSP: IE that is outdated. Will update if i can find said mod. P.S: It works fine with CKAN but i think you have to tell it not to install the mod
  3. Never mind, i fixed the problem. some other mod was breaking solar panels and i figured out how to use the engines now.
  4. Hello, not sure if this is a bug or not but the Dawn ion engine and ATTILA Thruster refuse to work. Also all of the stock solar panels won't deploy or generate any power. Also it seems that some other engines seem to just stop working randomly. I am on the most recent version of KSP and installed the mod via CKAN if that helps.
  5. Communication arrays enable proper communication to distant aliens. New Word: Potato
  6. Sector Zero (Subnautica: Below Zero)
  7. Never mind, I found the problem. I was putting it in the KSP folder... I missed the part that said not to do that...
  8. Hello. I am having a problem with this mod, for some reason after I generate the planets and load into the game there are no planets. I've used an older build of this mod and it worked so I have only one possible reason as to why it isn't working, (though it don't make that much sense to me) it is possible it is because I'm on windows 11 that might be the problem, but I don't know. If you could help it would that would be great.
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