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Wilhelm von Hermann

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  1. oh, i think for v1.4.0 i will remove that patch, because i only used it for screenshots (and now i'm using rss reborn) and v1.4.0 is coming now
  2. (these first three patches are for compability with CTT (more balanced, imo), but yeah i think that's self-explanatory)
  3. i'm talking about parallax continued, linx contacted ballisticfox, and that's all i know
  4. I'm using different modpack, with KSRSS Reborn now, but thanks for info! I didn't saw any problems with my new modpack.
  5. i just googled problem for 5 minutes, and in one topic somebody said "oh i solved this problem just by re-installing dynamic battery storage"
  6. Wow! Finally i can update my modpack (only problem is that there's no configs for ksrss or kcalbeloh), and i think having open-source and available via patreon is a bit unfair. But i think i can subcribe to patreon to support you, meanwhile other can just compile source.
  7. you needed ksp.log only, and i think parallax do not have logs (maybe, but atleast all errors about parallax will be in ksp.log)
  8. i think there's setting in Scatterer in Ocean tab, called ocean wave interactions or something like that. just uncheck it and change scene (like launch new craft, like that)
  9. Is new collider system going to be much stable and reliable than current one? Like current one is very buggy, so i don't play with colliders
  10. Gameslinx, how development of parallax rewrite is going on? Looks like last post from you was like a month ago, so id like to hear anything new! You're doing very good job in ksp modding community!
  11. i installed planetshine via CKAN multiple times on various setups, so i think it is not the installation problem and every mod can delete your data, and deferred is just another (good) mod, so there's always non-zero chance that your data maybe deleted additionally planetshine was not updated for last year
  12. as i know, blackrack didn't created topic about deferred, so patreon and github are the only sources for downloading/info, and deferred is not a forked mod, it's maded completely from scratch (there's source code on github)
  13. um actually deferred is not my mod, and i just linked deferred because planetshine is obsolete and not working in 1.12.5 (so that more people download deferred not planetshine)
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