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Villain Vibe

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Everything posted by Villain Vibe

  1. If I try to post them in plain text the whole forum page freezes up lol Here try this one. https://www.transfernow.net/dl/20241005UxlhdBTd I fixed the google drive link to btw. Forgot to change the access.
  2. Here you go. If you need anything else let me know. https://drive.google.com/drive/folders/1ztx92IkdBYBh7rcKLvAkfGThEXCDAcFN?usp=drive_link
  3. I'm having trouble to boot up my game with this mod installed. The game freezes up at the and off loading up. Right before getting to the main menu ksp stops reacting. I have no clue what would be causing this. I suspect a mod incompatibility. I checked both the log and module manager log without result. I would really like to use you're mod. Love the idea of being able to sell you're hard earned good from around the star system for cash.
  4. Hi there, I have noticed that with the Advanced Material Bay and the 2 Sub Satellites there is a problem with resetting the experiments. The context menu does not give the option to do so. You can collect the science from the device with a action group but there single use because of this. I added some screenshots. https://ibb.co/KsMpnds https://ibb.co/TKHx2Jg https://ibb.co/f88hVPv https://ibb.co/7R3Nq8Y Using version 1.12.5 of ksp Using Mod version 4.0.1.3 PS. After some more testing I noticed that the experiments bug out because of [x] Science! Continued. If I run them via the mod the don't give to option to transfer the data but If you run them manually they work fine!
  5. If anyone is using these for making there own print for VPC Button boxes. The inner measurement of the buttons are 13 x 13 mm or 154 x 154 pixels wide . Thanks for sharing these!
  6. I did a fresh install of ksp and the mods. Everything seems to be working now. Thanks for the help anyways. I'll remember to edit the file when it happens again. Cheers.
  7. Hi The contract windows does not want to show in the flight scene. All other scene's work just fine. It was working just fine before, I tried to reinstall the mod without any result. Using version 9.4 on KSP 1.12.5
  8. Hi, There seems to be a issue with adding and removing statics When you do, all the bought bases with funds closes up again after saving. So you only have the start over, even some addons like hafCo and the outpost that are open by default are closed to.
  9. Hi there, I'm experiencing a bug. When open a launchsite or a runway with funds. The game saves it, all is working like intended. But after restarting the game and reloading my save the launchsite or runway is closed again. Only the default one's are open. The same happens to hangers and ground stations. Is there any fix for this ? Cheers
  10. Hi there, I'm experiencing a bug When I open a runway or Launchpad with funds. Kerbal konstructs saves it, but after I close the game and reboot. Then they are not opened anymore and I need to reopen them with fund. I don't know if this is related to Kerbin side Remastered or Kerbal Konstructs ? Cheers.
  11. Hi there I was wondering if you're mod has compatibility with this mod? I would be nice to set default action groups using the extra action groups this mod provides. Cheers!
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