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Everything posted by Mr. Kerbin
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Gravity assist only to jool
Mr. Kerbin replied to Kevin_kerman's topic in KSP1 Challenges & Mission ideas
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We knock the moon out of orbit on to earth. There is no longer life as we know it here. Chaos ensues.
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Mr. Kerbin replied to Poodmund's topic in KSP1 Mod Releases
When is this supposed to release? -
Hi. Maybe… @TwoCalories? Haven’t seen you in a while.
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- 29,354 replies
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- going off the rails!
- non-stop!
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Mr. Kerbin replied to Gameslinx's topic in KSP1 Mod Releases
Why is this so outdated? MERIDIAN- 2,453 replies
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- kopernicus
- gpo
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wut no that was because you didn't implement that sun-bugfix thing from sushut's tutorial maybe you're thinking about Kerbol Origins?
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Is it just me or.... does this sound really familiar? Sarkin-GP2 Asteroid belt? Dres Belt. Gas giant? Lots of moons? (5, and Tyrant has 2 so 7 in total) Pluto like? Plad and Chau. Close planet? Rage in Close Encounters. Something beyond? Elross, the eighth planet, and Dakota. But hey, if it still doesn't sound right, I'm happy to help. Personally, something I'd like to mention is make it look really good in stock, mods like Silan are great with EVE, but are lacking in stock. The second hardest part is make the gas giant texture.(For me) The hard part is the config the first time. Because, sometimes, really odd side effects occur, even if you follow every thing perfectly. Example
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151512162024
- 29,354 replies
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- going off the rails!
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Beyond Jool (1.4.3.1)(SpaceDock)(GitHub)
Mr. Kerbin replied to Mr. Kerbin's topic in KSP1 Mod Releases
Update 1.4.2 "Flyswatter" Fixed Kotta and added SpaceDust compatibility, thanks to @FTLparachute -Moved out Aron slightly.- 238 replies
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- outer planets
- planet mod
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Say that one more time. ONE MORE TIME. (joke) Seriously, nice job!
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Oh.
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@Eclipse 32, you don’t need one
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- 29,354 replies
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- 29,354 replies
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- going off the rails!
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Beyond Jool (1.4.3.1)(SpaceDock)(GitHub)
Mr. Kerbin replied to Mr. Kerbin's topic in KSP1 Mod Releases
Thank you.- 238 replies
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- outer planets
- planet mod
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- 29,354 replies
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No, this exists in stock. Yes. That makes sense. Maybe, if you have a vessel much farther than Kcalbeloh, you should delete, even if just a piece of junk. You need a vessel there. Also, if you have Kcalbeloh as the center, it is mentioned it is much closer in settings.
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- totm april 2023
- kopernicus
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N -6
- 29,354 replies
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- going off the rails!
- non-stop!
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Mr. Kerbin replied to Poodmund's topic in KSP1 Mod Releases
WHHATTT (GASP) WHEN WHERE WHY TELL ME MORE I think it it's time for Beyond Jool: KSP 2 edition! oh. you can't actually make planets yet. -
No. @Beanjamin, this is because Kcalbeloh is very far away. Yes, it is a floating point error. One extreme and abused example is Danny2462's Distance did this ^
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- totm april 2023
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