I'm getting an error with loading the Jaw that causes it to not appear in game, the rest of the mod is working correctly, anyone have an idea on how to fix it?
[LOG 04:27:29.732] PartLoader: Compiling Part 'UmbraSpaceIndustries/ART/Parts/Jaw/Jaw/HA_Jaw'
[ERR 04:27:29.741] Invalid float value! Field ImpactRange, value on object of type ModuleAsteroidDrill
[ERR 04:27:29.747] PartLoader: Encountered exception during compilation. System.NullReferenceException: Object reference not set to an instance of an object
at B9PartSwitch.ColorPropertyModifierInfo+<CreateModifiers>d4.MoveNext () [0x00050] in <a3c2951fc74e4639820ef37d2d29f386>:0
at B9PartSwitch.MaterialModifierInfo+<CreateModifiers>d8.MoveNext () [0x001dd] in <a3c2951fc74e4639820ef37d2d29f386>:0
at B9PartSwitch.PartSubtype.Setup (B9PartSwitch.ModuleB9PartSwitch parent, System.Boolean displayWarnings) [0x00383] in <a3c2951fc74e4639820ef37d2d29f386>:0
at B9PartSwitch.ModuleB9PartSwitch.InitializeSubtypes (System.Boolean displayWarnings) [0x0005b] in <a3c2951fc74e4639820ef37d2d29f386>:0
at B9PartSwitch.ModuleB9PartSwitch.OnIconCreate () [0x00006] in <a3c2951fc74e4639820ef37d2d29f386>:0
at PartLoader.CreatePartIcon (UnityEngine.GameObject newPart, System.Single& iconScale) [0x0005c] in <4b449f2841f84227adfaad3149c8fdba>:0
at PartLoader.ParsePart (UrlDir+UrlConfig urlConfig, ConfigNode node) [0x00ff2] in <4b449f2841f84227adfaad3149c8fdba>:0
at (wrapper dynamic-method) PartLoader+<CompileParts>d56.PartLoader+<CompileParts>d56.MoveNext_Patch0(PartLoader/<CompileParts>d__56)
[ERR 04:27:29.747] PartCompiler: Cannot compile part