MSGundrium
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Everything posted by MSGundrium
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I'd suggest letting people see the .craft(s), and letting us know what mods you used.
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Dude, My Dino can run Cortex command. The only problem I run into is when I run the UNSC Mod faction on base defense. Because a but-ton of gibs is a 'bit' hard on a 1.4 GHZ and 512 Mb Ram. You should NOT have a problem. Though my computer DOES have a bit of lagging on FTL...
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Apart from the 3 pilots, it can hold 60 kerbals. I think you'll need to promise you won't try cashing it into Kerbal... Or gas it.... or fight around it, really...
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BobCat Ind. - Colonization, exploring and research vehicle
MSGundrium replied to BobCat's topic in KSP1 Mod Development
Hey guys, C7 finally gave some tips about how internals work for pods, you can mod the DEMV MKII with it's own IVA! http://kerbalspaceprogram.com/forum/...ed-Modding-KSP -
Found this over at http://kerbalspaceprogram.com/forum/content.php/118-Modders-Corner-Getting-Started-Modding-KSP It seems it's been updated recently.
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BobCat Ind. - Colonization, exploring and research vehicle
MSGundrium replied to BobCat's topic in KSP1 Mod Development
I'd love to, but Drive says I need your permission. Help a guy out? -
BobCat Ind. - Colonization, exploring and research vehicle
MSGundrium replied to BobCat's topic in KSP1 Mod Development
Could you convert it to a .blend, .obj, or .Dae file type? I assume you're using some sort of *shiver* Mac program? Just convert it, post it, and I could try to take a whack at it. I'm completely new to blender, but I have a sibling who isn't (He actually does items for TF2, knows everything from rigs to jiggle bones) and I understand most of it's logic. -
BobCat Ind. - Colonization, exploring and research vehicle
MSGundrium replied to BobCat's topic in KSP1 Mod Development
Hey Bobcat, I can't see your images. Any chance of an upload to, say, Imgur? -
*Channeling the comedian Bill Cosby here* ... Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight. I'm sorry Nova, but that's like saying "I only have all these playboy magazines for the interesting articles." I use the MechJeb attachment because it's not as spaztastic as the stock ASAS. Now, something I would suggest as the next add on for the MechJeb mod would be different flight options. For example: 'shortest time' and 'most efficient' as well as 'Least g-force demanding' (Regular).......(Least fuel Consumption)..... (Gentlest flight characteristics) Options that would allow a more customized experience.
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.... OR, you could just be happy for what you get, and let them get on with it. I am perfectly happy waiting for the next update, and fiddling with the ships (and the view) when it happens. Too many people are up in arms about some of the changes coming with the .17 update. My opinion? DEAL WITH IT. the KSP dev team will do with the game whatever they darn well please to. Don't like it? go to another game.
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I'm sorry, but did you mean "Come on, finally geek with normal texture, these are devouring ram like it is free"? In which case: Hej, samo biti drago možete ga pokrenuti. Moj stari komad otpada ÄÂak ne mogu gledati na to bez spaljivanja na Å¡ljaku ... (I'm not sure because I'm using Google translate. Sue me.)
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[Stock 0.16] The Eve Project =Guard13007 Industries=
MSGundrium replied to Guard13007's topic in KSP1 The Spacecraft Exchange
I'm sorry, that just seems like an awful idea. killing the first batch to make way for the second? Not plausable. Our best bet? put one half meter ship on a full meter ship. Use the Full meter launching stage to get the smaller rocket to Eve and just spam parachutes to keep it safe. then launch the half meter ship out of the planets gravity well. Simple as that. -
I'd love this too. My Grandfather actually worked on the B-1's Climate control systems, so I'd love to see those parts..
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Cutlass Aeronautics Fabricators is a company mostly devoted to long range vessels in the Atmospheric Persuasion, though it really depends... (Note: Most designs WILL USE MechJeb. Others will be listed with what uses it.) ------------------------------------------------------------------- CAF-F01 (The CAF-F01 started as an attempt to replicate the P51 Mustang, but quickly became it\'s own plane.) The CAF-F01 is a Single engined Plane using the TurboProp from the Damned Aeronautics part. a nice, stable craft with a good fuel economy. (Unfortunately, I forgot to grab a pic of it taking it off.) Here we see the CAF-F01B (CAF-F01 with droptanks) with it\'s tanks dropped and coasting at 2/3rd power, at the halfway point. sighting land on the return trip. Closing in on the Space center. Landed at the Space center. (It is not shown here, but the plane still has One fuel cell left, and a little still left in the half-way tank.)
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F2A Buffalo (+Bomber)
MSGundrium replied to TheDownloaderG3y's topic in KSP1 The Spacecraft Exchange
(/Rant) > The Buffalo? THE BUFFALO?!?! All the great WWII planes, and you make the F2A, one of the WORST PLANES OF THE ERA?! America dumped all the ones that weren\'t already on fire on the Finnish the first chance they got! (There\'s a reason they did that...) (/Rant) Nice job and all, you\'ve done a STUPENDOUS job, and it looks great and all..., I just can\'t wrap my head around your choice of the Buffalo... If it flies well, it CAN\'T be a F2A, just so you know... It\'d be more like a F4F then anything... -
To quote the rest of the internet: Pics, or it didn\'t happen.
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F-14 (damned aerospace required)
MSGundrium replied to razgriz86er's topic in KSP1 The Spacecraft Exchange
He means struts, my good young Kerbalnaut. -
But it COULD be big enough for a randomly generated broken down ship for you to rescue, which would be made all the better by adding docking...