forsaken1111
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The wiki on the github? Thanks, will take a look.
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No worries. Is there an updated wiki or anything somewhere else with current info?
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Aha, thanks. I had assumed the info in the OP was still true.
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I though the orange suits (Val, Jeb, etc) were immune to quitting? Just had Jeb and Val convert to tourists while on a return from minmus due to homesickness and then burn up in atmosphere because they couldn't make the correction burn to return safely. Seems like homesickness should be overridden if the craft's on a suborbital trajectory TO HOME. hehehe...
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Intermediate Tip: Separation Anxiety 1.0.5 [FAR]
forsaken1111 replied to Dr.LoveJoy's topic in KSP1 Discussion
I just spin my ship really fast before separation and the boosters fly away woosh- 14 replies
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Excellent! I haven't gotten to play with the latest version yet due to time pressure but look forward to using it in my next career play
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RE: hab space / timer, is it be possible to provide a recreation module or minimum population which would allow crew to R&R? I'm envisioning a space station in kerbin orbit with a recreational module and 20-30 kerbonauts doing science and such. Docking a reusable spacecraft to allow the crew some shore leave and rest before the next mission.
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I understand the reason for it and don't really expect it to change, just venting my frustration.
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[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
forsaken1111 replied to TaranisElsu's topic in KSP1 Mod Releases
USI LS is a more stock-alike life support mod, without the complexity of TAC LS. Neither are 'better' or 'worse', just different preference for what people want to do. They effectively do the same thing which is to limit mission duration depending on how much extra weight you can carry, and allow clever use of resource modules to extend said duration. -
As I recall, no omni antenna which comes with RT2 has a range that would reach from that altitude. You'll need to include a dish and point it at a ground station or use a relay in lower orbit. Now why it says 'out of power' when you do have power, I don't know.
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Some of my recent missions have had very tight delta-v budgets. Maths are your friend.
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But if you assume it's 1 per day then you'll come up short, because they eat 1.08 per day! Madness!
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I know, it just seems wrong somehow when it's so close to 1, but not quite.
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[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
forsaken1111 replied to Angelo Kerman's topic in KSP1 Mod Releases
Sure! I'll take screenshots as I build and make an album you can pick and choose from.- 3,523 replies
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