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forsaken1111
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Everything posted by forsaken1111
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Really? When I try to attach things to the 2.5m reactor they just pass through it in the editor. So you're waiting on someone to make you some models? Is there any way I can just scale up the kiwi model and use that? Why does the 'restriction' exist in the first place? Is it something I can remedy on my end?
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Are you saying he reposted someone else's mod or..?
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Could you perhaps explain what this does differently from the stock time warp?
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No you didn't. The path you posted says "KSPInterstellar-v0.7.4/GameData/WarpPlugin/Parts/Engines/MPD/part/MPD" That means the mod is in a folder called KSPInterstellar-v0.7.4, not in the gamedata folder. Copy the gamedata folder from KSPInterstellar-v0.7.4 to your normal kerbal space program folder and you'll be fine.
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Why land it at all? Include a one-shot solid booster on the plane and strap it to the side of your duna spacecraft and slow down so that your orbit enters the atmosphere then cut the plane loose and re-circularize. Swap to the plane and fly into the atmosphere. fly anywhere you want to. When its time to leave, fly back up to the edge of the atmosphere and then trigger the solid rocket to bring you out into orbit. Dock with the spacecraft and off you go. Sounds simpler than it would be to do, but it would be awesome if it works. I mean we're talking about an engine that can run for years with no fuel. Why ever land?
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Hmm... Alright, I have a few ideas. To be clear, the design constraints are: 1. Fueled by antimatter (Does the reactor size matter to you? I plan to use the smallest) 2. Propelled ONLY by thermal turbojets (probably I'll use two, will see how it shakes out in testing) 3. Must reach orbit (We'll define this as >80km circular orbit) in a single stage, so no drop tanks or JATO/boosters. I could see a single-use booster getting it to orbit but you're wanting one which can get there on its own yes? Any others?
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It is simply added immediately when you switch to the lab again. Fractal: Maybe you should add a user-initiated 'transmit' button to alleviate the obvious confusion many are experiencing over this. The lab could say "xxx science stored" and have a transmission button which uses the normal transmit mechanics. Each science point could be 10 data units so it costs power to transmit and is a bit more obvious in how it works as well as more in line with the way data is transmitted in KSP.
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Hm, I enjoy a design challenge and I need more practice making spaceplanes anyway. I'll see if I can come up with a viable SSTO thermal turbojet design when I get home. I doubt you'll get to orbit using ONLY a thermal turbojet as it cuts out once you're out of atmosphere but I'll give it a try anyway.