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BenjiGH

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Everything posted by BenjiGH

  1. Those are the stock one imported with the mu importer add on for blender
  2. No problem (look in the mkV mod, you'll find those nacelles)
  3. Neutrinovore: In B9 there are just one jet engine like this but it's true that when you stick two together it look like the one on the photo (at least the last time I used it) and it's true that there are way too many parts in B9, in my opinion they should have divided it in packs
  4. The adapter from mk1 to mk2.5 is planned already (with and without air intakes) as well as a short adapter for two mk1 And the b-52 style twin engine is a really good idea
  5. This mod is made for the one who love making twin engine fighter but who don't like the Mk2 bicoupler. It will add a set of part witch look like two Mk1 fuselage stick together with the texture of the Mk2 set Here are the three first parts I've modeled (from left to right: Mk2.5 air intake fuselage (still have to import in unity),Mk2.5 fuselage (lf) and Mk2.5-Mk2 adaptor) There are only three parts for now but I'm open to suggestions Planned parts: Mk2.5-Mk1 adapter Mk2.75 fuselage,fuselage+air intake,adapters for Mk1,Mk2 and Mk2.5 (more F-15 style fuselage but with stock textures) Maybe a cockpit who know? And some ideas picked up on this thread of course :-) Download link: https://www.dropbox.com/sh/p003lnsv78leafu/AACr4EWUe1kkS5tBcLIh5vDta?dl=0
  6. I am reinstalling the drivers but just in case tell me more about the other procedure (I have sbdy who can help me here he is a developper) - - - Updated - - - Reinstall didn't work
  7. How do I open the HKEY_CURRENT_USER/Software/Squad/Kerbal Space Program directory ? I'm a noob with computer (at least the way they work) And I was not alt-tabbing during the load
  8. I'm used to play ksp with a lot of mod but a few days ago ksp had a strange "crash" whitch still with all my ksp vertion (I have backups of all my previous install) so I deleted the whole ksp folder on steam (using steam first then manually) and downloaded it again but the bug stay here What I have is a tiny and flat window an error message on my screen (witch is at the end of the output log btw) but no crash report Here is the output log Initialize engine version: 4.5.5f1 (7684ad0c5a44) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.1106] Renderer: NVIDIA GeForce GT 440 Vendor: NVIDIA VRAM: 1488 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\MiscUtil-r285.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\MiscUtil-r285.dll into Unity Child Domain - Completed reload, in 0.064 seconds <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 D3D device reset failed [E_INVALIDARG] (Filename: Line: 357) Switching to resolution 154x0 failed, trying lower one here start the error message (this is still part of the log !) All resolution switches have failed Screen: could not switch resolution (154x0 fs=0 hz=0) Crash!!! Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo) I was making a mod so please help me using window 7
  9. I have a weird green effect on the aeris 4A like if it was the specular of the material but it is still whitein the menu what can I do ?
  10. Destruction effect plus collision fx plus bd armory = awsome airial interceptions http://benjigh.deviantart.com/art/Destruction-effect-Bd-armory-517617545
  11. Do you thinks it's possible to extend this plugin to make more effect (like trails on wing tip with hight aoa for example)
  12. Won-der-ful if it work (I'll test it tomorrow) making animation and picture for ksp will be a hell lot easier thanks to this
  13. If you want I have a lot of screenshots on my deviantart But can you do enhance just those one ? http://benjigh.deviantart.com/art/Screenshot58-495081309 http://benjigh.deviantart.com/art/Screenshot59-495081319?q=gallery%3ABenjiGH%2F44706669&qo=43
  14. The only mod I knew who was doing this kind of stuff (mine is like a fighter cockpit btw) was a mod made for ksp 0.16 whitch add a whole "kit" to make su-27 style planes And it had a ejectable seat
  15. If you want I can help with modelling (I've done a cockpit model with an ejectable hood )
  16. I don't have the biome specific dust effect What can I do to have this working correctly ?
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