Sorry if this is the wrong place to post this. I\'ve constructed a ship meant to land on the Mun, and deploy a manned rover which can then explore the surface. When it\'s ready, it can than return to Kerbin with plenty of fuel left over. It was essentially the unmanned rover in the vid I posted in the videos thread, with a few changes to accommodate the manned pod and the need to return to Kerbin. It actually exceeded expectations. It landed on a VERY steep hill (middle of a gigantic crater steep) and still manage to trek its way uphill for 35km and visited an arch. It took off and was on course to re-enter Kerbin with plenty of fuel left over. It was only when I was 50km from the surface that I realized I had forgotten to add a decoupler between the rover and the command pod. I figured it\'d be no big deal, I added the decoupler, double-checked the staging, and everything seemed to check out. It explodes on the launch pad. The exact same thing, plus a decoupler, and it explodes on the launch pad. I really have no idea what\'s going on here. It happens as SOON as the startup lag goes away, and restarting the game doesn\'t help. I\'m really at a loss here, and was wondering if you guys could see something that I don\'t. My theory is that Bill and Bob, tired of Jeb\'s antics, are deliberately sabotaging the launch. *Requires MechJeb