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Kryten

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Everything posted by Kryten

  1. What kind of throttle settings are you using? It needs about 30% thrust with the boosters, but after that it needs about 80%-if your first stages are all similar to the rocket you posted earlier-the small engines combined with large tanks-then thrust could be your issue-you\'re taking it too slow.
  2. I\'ve had pod tanks drain first and last within the same version-I think it might depend on the order in which you place RCS tanks onto the rocket.
  3. It\'s only 18 mass-that\'s a lot less than some of the monstrous Munships people have been building.
  4. I haven\'t made any huge rockets in a while, so I recreated one from a previous version, complete with TMI/Slowdown stage and Lander/Return stage. Here it is on the pad; And here it is in orbit, boosted horizontally solely by its evidentially-not-useless second stage. First stage apogee-88KM Looking it this, it seems you need; -Relatively large first stage, but too large-diminishing returns (and make sure it has enough thrust) -Smaller second stage-but still quite big -relatively small later stages.
  5. :-\ So you\'re complaining that you can\'t make it SSTO?
  6. No, I\'m thinking in terms of the game-building top downwards.
  7. I think a big problem with that rocket is the second stage-it seems as large (or even smaller) than the 3rd-so it probably is going to fail. Try to make sure that each stage is appreciably bigger than the previous one.
  8. That\'s about right for a first stage.
  9. The problem is that first stage-it\'s simply too big for those engines; my heavy-lifter is around that size, and puts quite a bit of weight into orbit-But needs the biggest 2m engine to even get of the ground, and 6 RT-20s to do it efficiently.
  10. I did once manage to flip around the mun, ending up with me re-entering kerbins atmosphere, but that may just have been the reference-shifting bug.
  11. Just to point out, the NK-33 has the high T/W ratio of any engine that isn\'t just a lab curiosity, by a significant margin-if the ratios of these engines are higher than that, you can\'t really call them \'low\'.
  12. Any progress on the Soyuz? Or have you given up on it?
  13. Easy. Most people have done this-it barely requires more fuel than orbiting Kerbin itself-you can do it with a pod, 4 stock fuel tanks, and a stock liquid engine.
  14. You managed to escape the planet completely-the problem is not with your rocket, but in how you are flying it.
  15. \'Ramjet\' in this case is a metaphor-it\'s a system to collect interstellar particles to use as fuel, usually for a fusion reaction-most commonly referred to as a \'Bussard ramjet\'.
  16. No, he\'s got an engine and fuel tank that fits on to the pod, which is just the top of the capsule, like this-
  17. Around 9.5km/s is the most I\'ve seen with stock parts.
  18. Currently, there\'s no surface for Kerbol, so it\'s possible to actually sit right in the core. For example, take this picture-that\'s someone orbiting at minus 1400km.
  19. You need to download the experimental release-it\'s on the downloads page at the main site, under the stable release.
  20. I\'ve not had that problem-if you post a picture of your lander, it might help with narrowing down the problem. Also, are you using X1 or X2?
  21. Some people have had success using winglets as lander legs-maybe give that a try?
  22. That would require about 12km/s delta vee-enough to cancel your orbital velocity around the sun.
  23. To quote the wiki: \'An eclipse is an astronomical event that occurs when an astronomical object (like kerbol) is temporarily obscured.. by having another body (like kerbin) pass between it and the viewer.\' So, yes, he did.
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