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KSP2 Release Notes
Everything posted by halocon720
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Do want do want do want do want!
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Why didn't someone tell Cave Johnson about this?
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A beautiful screenshot that I took just after a deorbit burn and capsule separation.
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ThunderBirds Interplanetary Transport: Ad astra, per cognitionem. Employees: halocon720 (Founder/CEO), Munstation (spacecraft designer) Well, I've decided to make myself a nice organized main thread for my upstart KSP spacecraft company, and I hope to post some stuff in the near future. Also, I may not be posting for around 2 weeks, as I'll be in Hawaii starting the 28th. Anyway, let's get started! (On a side note, most of these will require MechJeb, which you can take off if you want, but even so, look for the MechJeb modules, or Avionics Package in the case of planes.) Interceptors: The F-4 Aerospike is the pinnacle of Kerbal rocket-interceptor tech, at least in my game. This plane is not meant to go long distances. It is meant for short-range flights. The F-1 is a relic from my early 0.16 days in KSP. It was my first attempt at a jet and it turned out surprisingly well.Orbiters: The Loki OIV (Orbital Insertion Vehicle) is a jack-of-all-trades orbiter that can get you up and home again. Side note: please remove my lift vehicle, as it will not work anymore.
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Beef Aerospace Industries - Now Open!
halocon720 replied to BeefTenderloin's topic in KSP1 The Spacecraft Exchange
Nice company you got there Beef, ThunderBirds Interplanetary Transport salutes your revolutionary aircraft designs! -
On of the things I would like to see is first-person EVAs. You could have the default third-person view and then with the "C" key you could switch cameras to first person.
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That's interesting, Odin, but I have my own theory. Maybe it was one of the devs flying through someone's game and scouting around!
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Please add a Gus Grissom plaque.
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Mods, please shut down this thread, it's been dead for almost a year, and I'm just notifying you.
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LV-N10 Liquid Fuel Nuclear Engine
halocon720 replied to Warringer's topic in KSP1 Modelling and Texturing Discussion
Why is this thread not dead yet? The last post was over a year ago. -
I said INSTALL, not download. To install them, just put the .dll files into the plugins folder in your KSP.win
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Silisko Industries Addon Development - Thread 2
halocon720 replied to NovaSilisko's topic in KSP1 Mod Releases
Nova, in the description of the BACE pack it says that docking nodes will be functional whenever docking comes out. Does that mean that you'll start working on these parts again, or possibly put them in the game? -
TBIT Monolith Finder Prize
halocon720 replied to halocon720's topic in KSP1 Challenges & Mission ideas
Nice rover UBERDOMINATOR! Great use of the Cart plugin! You too, ReNe! On a side note, Uber, I recommend you make an imgur account, upload your screenshots, and then post the pictures in spoiler tags here on the forums. Just a little tip. -
Gah! Bad grammar alert! But I do agree with TheDestroyer. Why is it SpeedyShare? Why not Mediafire.
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[GAME!] Describe the person above you in one sentence
halocon720 replied to Misterspork's topic in Forum Games!
A very insane Kerbal with his/her "YOU DON'T SAY" face on -
These planets will be implemented in the next update, Deel.
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TBIT Monolith Finder Prize
halocon720 replied to halocon720's topic in KSP1 Challenges & Mission ideas
That's a great rocket ReNe! It's a big morale boost to see that people are actually undertaking my challenge! -
My god, man, these part packs of yours take forever to download! Also, can you please make the KW pack a .zip file?
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Ozymandias Mark II Munar Transport
halocon720 replied to Cypherwraith's topic in KSP1 The Spacecraft Exchange
My god... it's full of boom... -
TBIT Monolith Finder Prize
halocon720 replied to halocon720's topic in KSP1 Challenges & Mission ideas
Just so you know, the way to do spoiler tags is: See? -
TBIT Monolith Finder Prize
halocon720 replied to halocon720's topic in KSP1 Challenges & Mission ideas
The unmanned research base is supposed to be another launch. You're supposed to leave the original lander/rover there as a temporary marker. You don't have to bring the original crew home though. Bonus points if you do! -
TBIT Monolith Finder Prize
halocon720 replied to halocon720's topic in KSP1 Challenges & Mission ideas
No, my challenge is about actively searching for these monoliths. It might take days, or weeks, but eventually you'll find one. You don't need to find them all, just one. However, if you do manage to find them all, then you sir deserve a ice cream and warm chocolate chip cookie sundae.