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Col_Jessep

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Everything posted by Col_Jessep

  1. Make that seven or eight. Hallo zusammen! k:D
  2. Retirement would mean there would be no Kerbal Space Program II. We wouldn't want that now, would we. Getting rich sounds a lot better. That doesn't prevent future games... =P I think good Youtube videos will help a great deal spreading the word.
  3. Interesting. I haven't tried landing without deploying the chute yet. I think I have a couple of rockets that I could refit with a proper landing craft.
  4. Congrats! I hope we see some exponential growth when people start telling their friends how awesome this game is.
  5. Sweet, I hope you keep bouncing ideas off each other! There isn't a third brother by any chance, maybe a Thrillmaster...?
  6. Thanks for the prompt reply! Well, I guess I have to improve my piloting skills a little bit and not miss the target area by several continents then... =P
  7. This is a really beautiful, addicting and entertaining game you created HarvesteR! Thank you so much! After reading through the list with planned features I'm really looking forward to future updates. May Jebediah smile on you!
  8. Thanks for the warm welcome! I did notice something while training to reach orbit and return the crew safely. (Clones are cheap but feeding them till they are old enough to be exploded launched into space is expensive.) When I land my crew module sometimes explodes for no apparent reason although the parachute deployed and slowed the module down to the usual 12m/s. It seems to happen when I land on the night side of Kerbal (or maybe just too far away from the launch pad). Is this a feature, a bug or am I missing something (like the landing area... )?
  9. I found this incredible gem of a game through a forum post of a friend a couple of days ago. We are having great fun blowing Bill, Jeb and Bob up exploring the space above Kerbal. Thank you for this game! The list of planned features makes me even more excited about it. Hello to all my fellow space program directors, have a successful launch! (Landing is optional...)
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