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tobjv
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KSP2 Release Notes
Everything posted by tobjv
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You do know the game auto saves ships every so often just in case you do this right? Its usually the top most save called Auto Save
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This type of cosmetic fix though is something I personally have no problem with. It could be addressed during the giant push to finish up KSP.
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Flyby Moho Jeb is currently stranded on Eve.
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I have yet too lose a single Kerbal to any poorly designed ship or reentry mishap. I plan to keep it that way. I do have 1 Kerbal who is MIA. Poor Jeb is stranded on Eve after a poorly executed gravity assist went astray.
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For reference can you post your comp specs ?
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Seems to me that your guys RCS is placed improperly so MJ has trouble compensating. Also <3 this mod
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As far as I know. All man-made Satellites are still Probes. They just happen to be orbiting something. A probe is just heading off in a direction.
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Gratz and also Jeb wants to know your location so he can return that "thing" he borrowed from you a while back. It's not explosive, I'm not a bomb.
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I would do everything on the Unofficial To Do list over a couple years like they have been doing
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I was given a decent boost when I tested KSP on Linux 64Bit back in 0.21. Specs are I3-2125 3.3GHz 8GB DDR3 RAM (I now have 4GB's since one of my sticks went dead :C) I think there speed was 3200ish not sure. Nvidia GeForce GTX560DS 1 Tb Seagate HDD I think it was a 7200 RPM. Performance wise I was able to have about 4 more mods installed before I capped out. They were pretty heavy mods with some not being able to fit with certain others installed (Like B9 and others like that) in 32 bit version of KSP. Load times seemed a bit faster stock and FPS seemed stabler with high part counts.
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I only plan to look forward to it if they can make it fun to deal with and not a burden.
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My biggest fail thus far was having a vessel coming back from a Ike landing and realizing after I made my final decent into Kerbins atmosphere that I forgot the parachutes.... Good news though I was able to crash land the landed saving Bill's life..... So much Science lost..... so much... (It was over 3000)
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How long did you wait in your career for duna?
tobjv replied to mattig89ch's topic in KSP1 Discussion
Well one mission I had a over engineered ship meant to reach the Mun or Minmus. I was planning to go to Minmus the node planning went a bit astray..... I ended up with a slingshot around both the Mun and Minmus and getting me a really good insertion on Duna. So I went for broke got a alignment. Made the orbit dip below 10000M on Duna and went for it. Landing Didn't got to well. Ship landed on the side of a huge mountain and nearly broke apart several times rolling down the hill, but it is working! My eve trip on the other hand stranded Jeb there.... Bill is tasked to go rescue him but he said he would get to it Soonâ„¢. -
Lowest specs I got to play where the game was stable and still enjoyable was a on a laptop Intel Centrino Dual-core 2.0ghz 2 GBs ram A Intel branded (and unknown stats of) GPU Hard drive was around 5k rpm. 512 GB storage Its OS was 64bit Vista
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The Dev team is probably looking into using missions in Career mode for stuff like you suggested. If it gets added or not is up to them. There was a mod out some time ago that did add a few mission like things to the game.
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I am really proud and glad that the mod became an actual game. Definitely worth it IMO. If you like TSP you should look into Anti-chamber. Its not as long as TSP but it is good.
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Good Luck!
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Yes, Lego Rock Raiders! My favorite is Always liked Star Trek.