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Shadoworgon

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Everything posted by Shadoworgon

  1. I have that same exact error right now when loading up the game. Recently came back to the game and wanted to add a few mods to start a new career save, and then suddenly hitting that error. Do you by chance happen to be running Kerbalism? I narrowed it down for myself thats where B9 is throwing an issue with "Supplies". No clue how to go about fixing it.
  2. ah ok my bad. I saw on the first page a graph showing silicates as a source of lithium, made my first colony/base on a spot without any other resource to get lithium but saw I had some silicates. Ah well, guess i'll have to ferry some over from somewhere else. Thanks for clearing that up, thought I was going crazy.
  3. So after many many attempts of doing a career save with interstellar Extended i've finally getting the hang out it and learning very quickly the versatility of ISRU bases/colonies. However one thing I cant seem to find in the refineries.. where is the silicates processing done at? and is there something I need in order to see the option?
  4. Hopefully this is an issue that someone can help me with. I was playing through a career mode and after updating KSPIE I suddenly saw the Thermal power generator wasnt showing up in my VAB and SPH, despite having two nodes ahead of that tech unlocked and seeing that the part is unlocked. Also, I have a nuclear probe in flight already with that generator and it works fine. When I try to launch another one of those probes at the launch pad it says I cant because the Thermal Power Generator is an experimental part as if from a contract despite not having a contract for any "test this part".. I've tried restarting ksp, using the console to reload the database (idk what this actually does but It sounded hopeful lol), but nothing i've tried has made that part pop back into place.. Anyone have any suggestions as to what I can edit/do to fix this?
  5. I can also say I got that error as well, along with the same error with a few other mods like extraplanetary launchpads and a few others. Somehow I got them to approve the update but now they dont actually load into the game... EDIT: got CKAN to allow it to be updated. but now my game is completely broken..dont know if its KSPI-E but i know i cant click on any building facility, or tracking station, and when i go into RnD building I cannot leave it ever..lots of Null exceptions in debug menu...
  6. ah that makes perfect sense, thanks for clearing that up!
  7. So I'm new to EL, but it sounded really cool so trying it out. Slightly run into a bit of confusion/trouble. I have a small base on minmus in a career mode save that i am attempting to build a craft but its not doing it, and the reason is I think is that my vessel has no productivity despite having a survey module and 2 command pods, all filled with somewhat smart kerbals. Now when i try a game in sandbox everything works correctly and has productivity. Is there something I have to do in career to get it to work or is something just borked on my career save?
  8. Hopefully im putting this in the right section of forums lol but i launched an unmanned science lab intended to go to minmus, while in orbit of kerbin and behind it, i deployed the large solar arrays. then switched to map view and noticed my electric charge went up...did this a view times and all of a sudden im back at full charge. Just thought i would mention this just in case anyone else wants to try and replicate this. EDIT: just messed with it more, it only gives my charge if the arrays are out and i switch to map view.
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