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Everything posted by Xeldrak
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Ah, good that you posted these pictures, Wanderfound. This reminded me to add the 100% stock parts rule. Otherwise comparison is just impossible.
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It's been a while, hasn't it? Well, I was in the mood to host a small challenge. So here it is: Your goal is to build a...contraption that starts from the runway, using only solid rockets engines. You have to start in a horizontal fashion, using wings to fascilitate your liftoff. So, here are the Rules: Your craft may only use SRBs for propulsion. Your craft must only stock parts. Your craft must use wings to fascilitate liftoff. No liquid fuel on your craft allowed. You craft can shed parts during its flight. Your thrust vector during launch must be parallel to the ground.(*) (*)Since this might cause confusion, let me explain: Your craft must launch like a plane. Building a horizontal rocket, lifting it to a vertical position using SRBs and then launching the regular way (or using other workarounds) is a no-go. Scoring Your score S is calculated in the following way: S = (Maximum Apoapsis in km) x (Multiplier) Should your Perapsis be over 70km (i.e. you achieve orbit), your score is calculated like this: S = [(Maximum Apoapsis in km)+(Maximum Periapsis in km)] x Multiplier Round your score down to full points. Your Multiplier is 1 by default. You can raise it by +0.25 by returning your Kerbal savely home +0.25 by achieving Orbit (Perapsis > 70km). +0.25 More power! All your SRBs are set to 100% thrust Leaving the Kerbin SOI will disqualify you. Please post screenshots to validate your claim Example Flight I present you the Boxspear: My maximum apoapsis is 437.402 km. I did not reach orbit, but my Kerbal returned savely home, raising my multiplier to 1.25. 437.402 x 1.25 = 526.7525 Rounded down, this leaves me with 526 points. Highscore cake>pie - 243,379 points manni01 - 25,105 points Kasuha - 782 points Xeldrak - 526 points capi3101 -78 points
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Better Stock Crafts 2: This Time it's Personal!
Xeldrak replied to Whirligig Girl's topic in KSP1 Challenges & Mission ideas
As far as I can see you only have 9 participants. I don't see whats the problem - JohnFX even listed them for you. Just click "Thread tools" -> "Add a poll to the thread" and you have a save and reliable poll. Your are the only one who can do this GregroxMun and it is a much better solution than any third party poll. Tell them they got one week to vote. Done. PS: In your original post - "Insiration"? Where did you copy my text? -
Went allright - the lander went out ouf fuel during ascend (I did it LOR style), but it was good enough to achieve a orbit, albeit no circular. So the Command Module had to change it's orbit quite a bit to dock with the lander. But besides that - everything went well. One of the finest days in my life ^^
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ChemRock presents it's newest Pressure Drop Program designs: The 2*Moff Block II is a update of the old 2*Moff. It now comes with several science parts. The descend module is a fully functional science station with independent energy and communication. The 2*Vyr Pressurized Rover will endable the crew of the proposed münar outpost to cover long distances fast and safely. The 2*Irfan Compact Outpost will be the centrepiece of the münar outpost. Pressurized rover: Develop a rover that can seat at least two crew in a pressurized pod. This rover can be delivered with a crewed or uncrewed Altair lander, an Outpost Variant lander or a specialized Cargo Altair that brings only the rover (+2) Outpost Variant: Develop a version of the Altair that can land robotically and has enough room for 1.5 times your Altair landing crew size (round up). Eg. If your Altair lander seats 4, the Outpost Variant should have pressurized seats for 6. If your Altair lander seats 5, your Outpost Variant should seat 8. The Outpost Variant can have, but does not require, the ability to return from Munar surface. (+2) That should be 4 engineering points. I will claim the science point once I officially land the 2*Moff Block II on the Mün.
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Hm, well - maybe you should revise your challenge. You know - not everybody knows what the Deep Impact mission was, so write down what exactly you want to see. Try reading the Challenge Submission Guide, it has some good tips. Just try to look at your submission objectively: It's not very engaging, isn't it? People might spend several hours on a challenge like this, while it look like you wrote this challenge on a whim. Elaborate what people are supposed to do, maybe find a nice picture. Take a look at the Constellation Space Program Challenge - you can clearly see that Death Engineering worked the whole thing out. A submission by yourself is allways adviseable, so people know it's do-able. Also don't be impatient - bumping your own thread won't help.
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Use an Ares I in at least one Munar mission (flyby, orbital or landing) (+1) Use an Ares V in at least one Munar mission (orbital or landing) (+2) Demonstrate that your Altair can, on its own, brake the Orion and Altair into Mun orbit and perform a polar landing: north pole (>66°N), south pole (>66°S) (+2) Land at least 4 Kerbals in an Altair on the Mun within 1km of either above Altair (+3) Return four Kerbals from a Munar landing to Kerbin (+2) I claim 10 points!
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Well, I'd rather call them shock absorbing legs since they can't hold the weight of the reentry capsule on kerbin. With fully deployed chutes the capsule still descends with ~8 m/s, so it would sometimes rip apart on impact without them. The engineers are still drunk from the 2*Moff reveal party. Once they are sober the upcomming tasks are the outpost-lander and the pressurized rover. Once this is done (and they are sober again) they will contemplate the duna-project.
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Launch an Orion to the orbiting space station with at least 4 crew. Perform a crew exchange and return four Kerbals from the space station to Kerbin using the Orion. (+2) Return at least one Kerbal from the space station to Kerbin in an Orion which was docked robotically. This is a "liferaft" scenario intended to use the Orion left at the space station in "Research and Development" above. (+1) Use an Ares I in at least one space station docking mission (+1) Now, this should account for four more points, leaving me with 14 mission points! Yay!
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PDPM05 Perform a LKO test of an Altair Munar lander. With at least one Kerbal on board, fly an Altair Munar lander at least 100km away from the Orion spacecraft. Dispose of the descent stage, then fly the ascent stage back to the Orion. Transfer the crew to the Orion then robotically control the ascent stage into a re-entry orbit (+3) Another three points. So overall I now claim: 48 Engineering points 9 Mission points
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However: Supports 4 crew (+4) Can perform un-Kerballed landings without the use of an Orion spacecraft (Altair and EDS launched on Ares V) (+1) Can perform Munar orbit insertion from Kerbin-Mun trajectory for both an Altair and and Orion capsule (either Block I or II) without using any Orion fuel (+2) 2 stage lander with separate ascent stage (descent stage stays on Munar surface) (+2) Rover bonus: Can deploy at least one rover with seats for at least half (round up) of the lander crew (+3) Addition rover: Can deploy a second rover (same or different than first rover) (+1) Another 13 points - I therefore claim 48 engineering points
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The Ãœber Meta Forum Challenge
Xeldrak replied to horndgmium's topic in KSP1 Challenges & Mission ideas
Well, with these new awards, I claim Forum Master Level 12 -
The Ãœber Meta Forum Challenge
Xeldrak replied to horndgmium's topic in KSP1 Challenges & Mission ideas
+20 points for having an account +10 points for taking part in this challenge +25 points for having an image for your account. +200 points one full year (joined Apr 2013) +350 = 7x50 points for friends +50 points for two blow entries +752 points for posts +179 points for 1.79 Posts Per Day +340 Threads started with at least two replies +830 = 166x5 +2135 points for 4,271 visits to my profile page ------------------------------------ 4891 points Awards: Precision Engineering Olympian Just Getting Started (728 h according to steam) I'm Kind of a Big Deal Forum Master Level 12(I have 12 - do I get something extra?)