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Fiddlestyx

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Everything posted by Fiddlestyx

  1. It says under the forum name what goes where. Like: General Discussion(110 Viewing) Anything and everything about Kerbal Space Program. or General Add-on Affairs(6 Viewing) A General Discussion Place for Talk of All User-Made Things
  2. Yeah, I wish there was a MechJeb Lite. Some information, but no auto pilot and all that other stuff. But I would rather Squad add the info to the game (hopefully they will).
  3. In case you missed the other post (and so that these parts have their own thread) here are the old parts from KSP 0.13. (Now fully functional in 0.21) Spaceport Link There are twelve parts in total. 1: Adv SAS 2: Fuel Tank 3: Mk1 Pod (Unmanned) 4: Radial Decoupler 5: RCS Fuel Tank 6: SAS 7: Stack Tri-Coupler 8: RCS Thrusters 9: Liquid Engine (a) 10: Liquid Engine ( 11: Stack Decoupler 12: Solid Booster Also included is an engine and two fuel tanks from 0.17 by request. â€â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€ June 4 update: Added a fuel tank â€â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€ June 7 update: Corrected improper collision mesh Fixed part orientation in parts menu Fixed parts not attaching in multiples (may happen rarely) â€â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€ June 12 update: Added another fuel tank Fixed stack decoupler, again â€â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€ July 27 updated: Updated SAS Modules â€â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€ July 31 updated: Fixed incorrect SAS part â€â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€Ã¢â‚¬â€ Known issues: 1: The command pod has been made unmanned as there were never any internals made. Thanks goes to Camelotking524 for originally getting the two liquid engines and the RCS engine working. The parts are edited slightly (name, description, and modules). I did this not only to make them work in the new game, but also so they don't overwrite the newer parts and are a bit different. (You can change all that in the part file). Enjoy. If you find any mistakes please let me know. All credit goes to Squad for the original parts.
  4. You do realize you're arguing with someone that works for Squad, right?
  5. No, I changed it to unmanned. You can find an EVA capable pod in the below quote.
  6. Ok. Here are the old parts. https://www.dropbox.com/s/3wdclssfc7feu82/Old%20KSP%20parts.zip The Spaceport seems to be down right now, I'll upload there later. There are seven in total. 1: Adv SAS 2: Fuel Tank 3: Mk1 Pod 4: Radial Decoupler 5: RCS Fuel Tank 6: SAS 7: Stack Tri-Coupler Sadly the two liquid engines and the RCS engine are not working. I'll keep working on those. The parts are edited slightly (name, description, and modules). I did this not only to make them work in the new game, but also so they don't overwrite the newer parts and are a bit different. (You can change all that in the part file). Enjoy.
  7. I'll upload the old parts to SpacePort as soon as they are done (probably Monday or Tuesday). I will post a link here, so you all can bookmark this page and keep an eye out for them. I probably won't be able to include the Liquid engines and RCS block as they are not working for some reason, but I'll keep trying to get them to work.
  8. Here it is. https://www.dropbox.com/s/369bxjnte9asmx8/mk1pod%20old.zip Just unzip the file and drop the folder called "mk1pod old" into your parts folder. Let me know if it doesn't work. The pod was renamed to "SMK Mk1", you can open the file name "part" with notepad and just edit the title (etc.) if you want. It is still the original size though. Rescaling the pod throws the attachment points off for some reason. I'm actually in the process of putting all the old parts (the ones we don't have anymore) back in my game. I could upload those too if people want. It will be a few days before they are done though.
  9. I put it back in my game as an unmanned robotic pod. If someone knows where I could upload it, I could do that. I'd rather not use SpacePort as the last time I did people got upset that I uploaded an edited part (even though people seem to be downloading it and enjoying it).
  10. Hi all. This isn't really about an addon, but I wasn't sure where to ask. So I'm trying to use one of the parts from the 0.13 version of the game and it works correctly and everything, but there is information in the info panel that I can't seem to get rid of. I'm trying to get rid of everything the red arrow is pointing at (strength and ejection force). Any ideas where that info is kept at? P.s. I am only doing this for my personal use.
  11. Sorry, I wasn't suggesting, I was asking. Still new to all this.
  12. Is it possible to make a separate category for all the modded parts in the game? For instance in the VAB you have the category's for "Pods, Propulsion, Control, etc..." I would like to add a category for Mod Parts, so that I can keep everything organized (OCD I know). Can any tell me if it's possible, where I would have to start to make this or if maybe there is already an add-on for this (didn't find any). Thanks in advance
  13. What programs do you use to make mods? I would like to try, but so far all I can do is edit the cfg files.
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