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finkmac
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Is there any to get MechJeb to properly control a shuttle for docking? Currently, it just flies off without properly orienting. I see there's multiple other posts in this thread regarding this issue, but none offer viable solutions. Really frustrating to have a beautiful ship that is unusable for docking
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If you're interested in another tiny shuttle, there was the Chelomei LKS proposal.
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Hey there, I gave this a try. The models are so nice! Amazing texture work. The SRB attachment is pretty wonky. They were flopping around during launch attempts, strut application fixed this however. The jet engine nozzle is blocked. When activated the exhaust comes out of.... nowhere. The jet engine appears to be too weak to push the shuttle, it just falls like a rock even with max throttle on the engine. I can’t for the life of me get into orbit with the launch stack. I’ve tried manual, and mechjeb. There’s just not enough fuel to circularize at a reasonable altitude (100km). The external tank/rocket thing is pretty nifty. Ovalish shape is cool.
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Wow wow wow! Can't wait to rebuild MIR. If I may make a suggestion... Consider some recoloured parts to make a proper Kvant-1 FSM tug? I couldn't find a white or cream coloured Cone, just a black and green one. And possibly a decoupler that wraps over the docking port side of Kvant-1? For reference
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- totm march 2020
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Difference 8 years makes. Nice to have a flexible soviet-style stations kit, but I sure do miss the IVAs and little nifty features from the old mods. Not sure if I should wait for SOCK Buran before I launch Kristall.... Need to make sure those docking ports are compatible
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- totm march 2020
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Okay, so I thought the craft files were messed up... Turns out I installed TantaresLV incorrectly. Now I can load the crafts no issue, other than a few missing parts. KopernicusSolarPanel? ModuleDockingPortNamed? Not sure what those are for. I'm having an issue with KIS though. Kvant-1 and other modules don't seem to have their own Inventory? They want me to stick a kerbal in the module to have inventory? What am I doing wrong now?
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- totm march 2020
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A bunch of the craft files are refusing to load due to missing parts. Did I mess up or are these craft files outdated?
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- totm march 2020
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I'm guessing the answer is no, but does this still work with 0.23?
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- totm march 2020
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Another Buran? This'll go together nicely with Bobcat's Buran!
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[0.90] Kerbin Shuttle Orbiter System v4.13
finkmac replied to helldiver's topic in KSP1 Mod Releases
Landing has to be done manually, MechJeb doesn't really have a spaceplane landing module.