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Everything posted by Moon Goddess
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[0.20.2] Thermostabilizers and Solar Heating (0.1 Alpha)
Moon Goddess replied to OrbitusII's topic in KSP1 Mod Releases
Well the Herschel Space Telescope is now no longer functional as it has run out of liquid He coolant, and the Spitzer is nearing end of life for the same reason. In reality staying cool in space is a difficult concern, so the point of the mod would be to make heat a more serious concern and then provide parts to help you deal with that concern. -
what kind of parts would you guys want? (beyond 0.20)
Moon Goddess replied to Veshpa's topic in KSP1 Discussion
Things that just arn't feasible in a mod.. like giger counter with a radiation system for each planet. rover parts that analyse rocks Basically I'd love to build Curiosity send it to Duna and actually have it do science when it gets there instead of just drive. -
Hmm? what are these?
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HexCans Standardized Resource Canisters, .20 Ready
Moon Goddess replied to Greys's topic in KSP1 Mod Development
If you're still interested in other things you could add, containers for Oâ‚‚ and COâ‚‚ would be nice. There are multiple modes that use at least these. -
Becuase you never told it to be a docking port. There's nothing in there that defines this part as a docking port, try adding. Add
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Um why on earth would you want to do that!!!!! The whole point is to separate out the mods into different directories so you always know what parts came from what mod. the old system was a disorganized disaster zone. Sure it's possible to go back the old way but any mod that does will certainly discourage me from using it.
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What are you most excited about in 0.20 update?
Moon Goddess replied to EvilotionCR2's topic in KSP1 Discussion
I'm most excited about my work day getting done so I can go home and play it. -
Eve cuz it's purple, and Eve cuz it's so hard to get off of.
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called radial stack extenders, they're in http://kerbalspaceprogram.com/rla-stockalike-0-1/
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[WIP] FLEXrack - Portable Payload Racks
Moon Goddess replied to nothke's topic in KSP1 Mod Development
Oooo this would make really cool cargo drops. Say we put a base on Mun or Duna that uses KASPAR, then we make a resupply flight, the resupply ship wouldn't need to deorbit simply decouple a landing pod with KASPAR sockets full of supplies. Kerbals then transfer the full containers to the base and the empty containers to the landing pod. Landing pod could be designed to ascend and dock with supply ship or could be discarded as debris. -
[0.20] RemoteTech: Relay Network – V 0.5.0.1
Moon Goddess replied to JDP's topic in KSP1 Mod Releases
Um 50 Billion meters is 50Gm There isn't a gap between Mm and Gm it's meter, kilometer, megameter, gigameter, terameter -
Well slow down here.... I think it is important, very very important to have a place for people to upload their .craft files. No matter how n00b. And in an official place not 3rd party. That said they really must be separate from mods, with their own sorting tags. SPH or VAB, Stock or Modded, Lander, Lifter, etc. The mod section really needs to limit the amount of tags people can put. I'm tired of seeing mods that are tagged with every category and contains one part which is just a stock part with the rescale factor changed. And finally it really needs a way to flag mods that we've downloaded before for quickly returning to them, and notification of updates.
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Well by your definitions, I'd be a builder/modder/spacegeek/astrophysicist But mostly builder.
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I've become the US Space Program I think.
Moon Goddess replied to Moon Goddess's topic in KSP1 Discussion
By Jool, I've never built anything anywhere near that big. 7 orange tanks? I'm happy when I can get 1 orange tank in orbit with fuel still in it. Though the idea of a Kethane mapper on a station in orbit is not something I had thought off, I tend to put it on a probe so that I can put it on high inclination and a station on 0 inclination. Doesn't matter I've crashed both the mining rigs I've sent to Mun, I tend to over build them. -
I've become the US Space Program I think.
Moon Goddess replied to Moon Goddess's topic in KSP1 Discussion
You know the honest reason I havn't gone to Jool is I've set up 2 missions then looked at the amount of time till that transfer window, it would be silly to time accel thru all that, I better go build something, and then just forget about it. -
That's the cool thing about gravity, that makes black holes so fascinating. A black holes gravity is not so intense because of it's mass, it's because it's so so small.
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So let me preface I'm still really obsessed with kerbal, but I'm not doing much. I landed and returned manned missions on Mun and Minimus, I built a space station. I beat the US in that I've landed and returned a manned mission to Duna (Well actually, I crashed a base then landed and returned a rescue mission) Since then though, I've not gone anywhere. I keep downloading more mods, building more and more things that never get finished. My base designs either don't get finished or fall apart before hitting orbit. Basically I've just become the US. Hopefully .20 comes soon and planting flags inspires me.
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You know, I hope that carrier mode has some aspect of that in some way, maybe not exactly that but choosing missions by budget for sure.
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Not often enough, and always when it's too late to correct my mistakes.
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Wow I did same thing with the same mod, only for me it was the crew tunnel and the rcs tanks with radiator.
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Here is my current thought for a flag, might change.