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I got the first tech node modeled, and I'm putting them through Unity to make sure I don't have to make any changes to the models before I texture them. The first capsule supports two Kerbals. I haven't made a Mystery Goo container because I wasn't sure how you wanted to handle the science. Instead of a parachute, I decided on an ion descent system (basically a nose cap). It will use the parachute config module instead of fuel, and I can just animate it to look like an engine. I figured that all the parachutes will be replaced with something like that. Let me know what you think.