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I'm glad you like it. I was going to see if there was a way to trick the parachute config into working in little or no atmosphere. If that doesn't work, I can always make it an engine. I just thought it would be a little daunting to soft land on Kerbin everytime you ended a mission. I have to keep reminding myself that it's just a game; I have a real problem with trying to make everything as realistic as possible. A good example is that I want to design all of the command pods without reaction wheels so you have to use RCS. But then I realize that is pretty unforgiving. I was hoping you had a vision for how the career mode could be so I knew how to balance the parts.