Hi while my station keep on growing the framerate keep on lowering, nothing new here , but I was trying to mess around with the the option in nvidia control panel to force gpu take care of simulation (as I recall unity rely on nvidia physx...right? ). But, forcing cpu or gpu to take care oh physx calculation do not seem to change the outcome at all! I have a quad core @ 2,5 Ghz and as you can see it look like ksp is using more than one core, also I was expecting 25% cpu not 46% for single thread application anyway these results are the same even with GPU as PhysX processor, only the CPU reach 52% while GPU remain the same ( should have been the opposite ) http://i41.tinypic.com/apdvew.png So what are your experince about?