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Everything posted by Athlonic
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Next version will have a different way to manage/save volume level, hopefully it will fix this "famous" issue I still can't reproduce here :/ Sounds (no pun intended) like your installation is not correct, check/double check installation paths. (no twice GameData folder ie.) Hope this helps.
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You are welcome
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Hi, Do you use Blizzy's Toolbar plugin by any chance ? If yes, you should find the button in it. (you may need do make it display, in Toolbar settings) Otherwise, I have no clues
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Thanks for the report. I experienced this title text issue as well all of a sudden. Will investigate.
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[WIP] [Dev thread] Dang it! A random failures mod
Athlonic replied to Ippo's topic in KSP1 Mod Development
Regarding, launch failures (even is this feature is far far away and beyond from now ^^) we definitely should boost failure chance only on a limited bunch of parts (main sail engine/main tanks or first stage parts only). Because I can see a problem when using fairings if an enclosed part fail or like ObsessedWithKSP said, on a 400 parts vessel. Every suggestions are welcome, of course -
Mmmh, I must find another way to detect EVA IN/OUT state than "check vessel state", in order to fix this. Sorry, I never experienced this issue, don't know if this is Chatterer related or not. :/
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[WIP] [Dev thread] Dang it! A random failures mod
Athlonic replied to Ippo's topic in KSP1 Mod Development
Plans for Alpha 3 sounds just perfect to me. Keep up the good work. -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
Athlonic replied to Ippo's topic in KSP1 Mod Releases
Could it be because of 'ModuleManager.2.1.0.dll' file isn't in alpha 2.2 ? (It was with 2.1) Personally I have installed ModuleManager separately, but if you didn't, check you got it somewhere. Hope it helps. -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
Athlonic replied to Ippo's topic in KSP1 Mod Releases
Wow ! How did I miss this Mod ! I was waiting for something like this for ages. Thanks a lot, will try it asap Question : Is there an ingame notification when something goes wrong or do we learn it the hard way ? ^^ -
[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
Can you provide a screenshot please ? Is the button off-screen or is it a display issue ? -
@ AcHayes Welcome to the forum Make sure you have the folder structure right, as explained here : http://forum.kerbalspaceprogram.com/threads/25367-0-23-5-Chatterer-v-0-5-9-3?p=1150845&viewfull=1#post1150845 Hope this helps.
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Thanks for these informations. Hopefully I will have some free time to experiment some fixes for this trough the weekend.
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@ Brusura : Thanks a lot for the logs, will try to figure out this volume reset issue @ Aethon : Glad you got it working
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Here we go again! This issue begin to !#$% the *#:& out of me. Can you start a game session with chatterer debug option activated then : - start a flight - change volume - quit to main menu - start a new flight - change volume again Then just send me your log files, because unfortunately, I can't reproduce the issue here. Thanks. As Castun said, check if you haven't "Gamedata/Gamedata" famous folder structure syndrome
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[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
@acc Thanks for the wildcards tip, I will use this way for the next update. @leops1984 Sorry I didn't have my expected free time last week to test FASA mod and to work on updates. Still on my todo list though -
[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
This is an excellent idea Codey737. I will have some free time in two weeks, finally. I add this on the todo list. -
That is really weird, I can't reproduce this issue here. Did you try to delete your "Kerbal Space Program\GameData\Chatterer\Plugins\PluginData\Chatterer\plugin.cfg" file to make the mod rebuilding a new one ? Do you have "per vessel settings" disabled ? Are other settings saved properly ?
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I must admit I stick with only one of them (don't remember which one). Most of them are somewhat irritating on the long run imho.
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Thanks for the report. I will have a look at this.
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Believe it or not but a simple recompile with 0.23.5 references fixed the missing Airlock & Breathing sounds ! OO Even if my C# IDE didn't show any error/warning messages. Lesson learned : Always recompile your Mods when a new KSP update is out. Here is the link : Dropbox : Chatterer_0.5.9.3.zip
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Good one. It is true Russian voices are like they scream like mad in their mic. If this turns to be the volume issue some people have, I may re-balance them in the next update. Let me know. Also, I will see if I can fix the 0.23.5 missing airlock/breath sound issue, looks like Squad changed EVA state somehow...
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ARM Pack [0.23.5] Mod Compatibility Thread
Athlonic replied to DMagic's topic in KSP1 Mods Discussions
Athlonic Electronics / LCD - Launch CountDown (Audio&Onscreen) v1.7.1 / April 03.2014 Is v0.23.5 ready as well. Just so you know ^^ -
[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
@ Gaiiden Here you go, thanks for the suggestion -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Athlonic replied to stupid_chris's topic in KSP1 Mod Releases
Damn... You own me 6 Kerbals... Nice one btw I hate me, last year it was the Mun trollface thingy, I swore I wouldn't never again install a plugin released on a April 1st , I failed... ^^