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Everything posted by Athlonic
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
Not yet, but it is the N°1 issue on my list No lie, from the .cs file :- 751 replies
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A plugin for Kerbal Space Program which adds some SSTV, beeps, and nonsensical radio chatter between your crewed command pods and Mission Control. There is also some environmental sounds as : wind in atmosphere, breathing on EVA and background noises inside spacecrafts. *** Reviews *** (Thanks to maxrsp, nice review - (Chatterer v0.9.6 / 22 Aug. 2015)) (Featured in TinyPirate "2 Minute Mods" series - (Chatterer v0.9.6 / 20 Aug. 2015)) Different tabs : KSP Application Launcher buttons and RemoteTech2 integration : Integration with Blizzy78's Toolbar Mod (optional) : Advanced filter settings : Installation : Unzip 'Chatterer_x.x.x.zip' file anywhere you see fit, Copy only the 'Chatterer' folder (and its content) you will find under 'Chatterer_x.x.x\GameData' Then paste this 'Chatterer' folder in your KSP 'GameData' folder. Usage : Chattering/background noises should start automatically upon flight start, you will see the Chatterer button on your application toolbar on the upper right of the screen, Click on it to access Chatterer settings (watch for tooltips). (optional when using Blizzy78's Toolbar Mod) if you have Blizzy78's Toolbar Mod installed, you can also find a Chatterer Icon available (must be enabled on first load), you can also choose to use Blizzy78's Toolbar only and hide KSP stock applauncher button (check Chatterer settings). This mod includes version checking using MiniAVC. If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. For a more comprehensive version checking experience, please download the KSP-AVC Plugin. Download from Spacedock - RIP Kerbal Stuff :'(( - : Download from Curse thingy : ___________________________________________________________________________________ Additional sound packs : Chatterer+ Soundpack by Nick233 Chatterer Extended - more kerbalized chatter for "Chatterer" by hoover2701 Real Chatterer - Real Clips for Chatterer - (chiefly meant for Realism Overhaul and Real Solar System players) by TheRealWiwaxia ___________________________________________________________________________________ Purely optional and by request here is a donate button, but again don't feel obliged : (Also please leave me a PM if you do so, just want to check this button actually work) __________________________________________________ https://gnu.org/licenses/gpl-3.0.en.html Source code : https://github.com/Athlonic/Chatterer Changelog : v0.9.99 [20 Mar 2020] - Recompiled for KSP 1.9.1.2788 - Targeting Net 4.8 - Moved initialization of GameObject variables into Awake() function (Thanks to our linuxgurugamer <3 ) - Removed MiniAVC.dll (waiting for MiniAVC-2 update) v0.9.98 [23 Oct 2019] - Fixed some 1600+ error (due to .dll split & Net 4.x target) - Fix for : new AudioClip(); not accepting 0 argument / compile error - Recompiled for KSP 1.8.2686 [Warning : this version and newer will not work on KSP version 1.7.x and older] v0.9.97 [15 Sep 2019] - Recompiled for KSP v1.7.3 - fixes a possible crash when using Scatterer and Chatterer together v0.9.96 [18 Oct 2018] - Recompiled for KSP v1.5.0.2332 v0.9.95 [12 Apr 2018] - Recompiled for KSP v1.4.2.2110 - Switched chatter exchange code to a coroutine method (this didn't fix chatter hang since KSP 1.4.0 issue tho) - Moved quindar clips to chatter's Audiosource instead of quindar Audiosource (this actually fixed hanging issue) - Added chatter exchange trigger on SOI change Events - Added chatter exchange trigger on vessel situation change Events(all but Flight and Landed to avoid the notorious spam on bumps issue) - Added chatter exchange trigger when CommNet link goes online - Added a new sound "void noise" which kicks when CommNet link goes offline - Trigger an exchange on crewed vessel load (just to say hello) - Some code cleanup v0.9.94 [12 Mar 2018] - Recompiled for KSP v1.4.0.2077 - Fixed reverb_filter deprecated function roomRolloff preventing plugin execution in KSP v1.4 v0.9.93 [27 May 2017] - Recompiled for KSP v1.3.0.1804 - Fix for chatter spam on jumps (avoid exchange to trigger every time vessel leaves the ground) - Automatically mute all sounds when game is paused Older changes : Credits Original idea and work : ***Iannic-ann-od*** Thanks a lot to him for his awesome work and to allow me to continue it since version 0.5.9 at the end of december 2013. I promised him I will do my best to keep Chatterer chattering things high in Kerbal space and beyond. Audio : Apollo 11 and STS-1 chatter created from audio found at the NASA Audio Archive. [usage Information] Russian chatter created from audio recorded by Sven Grahn. [usage Information] Sound effects by acclivity, adneonlux, AGFX, AMPUL, Argitoth, be-steele, blaukreuz, bubaproducer, carbilicon, ch0cchi, Corsica_S, datwilightz, DJ Chronos, DodoDuck, DrNI, ERH, FreqMan, HerbertBoland, junggle, klankbeeld, laiskvorst, Leady, mario1298, m-o-m, NUpton, pera, plagasul, REC242, Setuniman, suonho, UdoPohlmann, yewbic, Zozzy Chatterer logo : modified from : http://jmtrivial.info/infographie/art-libre/
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Yep, it is just around the corner
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Thanks a lot for your log files. This sounds like a memorie access violation that definitely shouldn't be there... Can you please try the following : - use latest Mechjeb dev version x.294 here : http://jenkins.mumech.com/job/MechJeb2/ - use latest Modulemanager dev version 2.2.3 here : http://forum.kerbalspaceprogram.com/threads/55219-Module-Manager-2-2-1-%28August-3%29-The-pony-is-not-here-yet-edition?p=1359136&viewfull=1#post1359136 - use latest Chatterer dev version 0.5.9.6405 (compiled against 0.24.2) here : https://www.dropbox.com/sh/9rgvtv62m5d20ym/AAA6zaXrDxhpULIkmWyPZypia Also check if you don't have multiple modulemanager dll files inside your mods folder, it seems, from your log files, it applies at least 3 times. Finally can you try with 32bits KSP version just to see if it is just a x64 related issue. Thanks
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Thanks for feedback guys, unfortunately I can't reproduce any of these issues (weird noise/Crashes), neither in 32 bits nor 64 bits. Log files might help, also give a latest Mechjeb dev version x.288 a try to see if it helps. @Stephanie, nice sound set, I will give it a try ingame to see how it goes.
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Congrats Porkjet indeed ! I must admit these parts are full of ... (EDIT: wait this little 3 letters word got censored !? ) And the way they fit with stock style is amazing, really great work here.
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OMG OMG OMG ! Please make Oculus rift support happening, I just can't imagine full IVA missions goodness with RMP mod installed. My body n'DK2 are ready
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Radio model part is history. And it is no more needed I can provide you the old model parts if you want, but they won't work with Chatterer v0.5.x+ anymore. Check, doublecheck, recheck installation path
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[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
Known issue : - countdown sequence pause every seconds in KSP x64 (32bit is fine) (under investigation) -
OooooRRrrr you can try the following dev version : Same dropbox folder link @ first post
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Don't worry you can't break anything If by any chance you mess something, just delete your Kerbal Space Program\GameData\Chatterer\Plugins\PluginData\Chatterer\plugin.cfg file and restart the game, you will get a new one with all set to default.
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@cronokidlinck this is really weird, As Chatterer only load when you start a flight. So it shouldn't mess with anything while being in the VAB/SPH
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Worst news of the year....
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[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
I got this issue once as well. Entering and exiting LCD settings fixed it. No clue what is going on with this 64bits version to be honest. -
I am afraid you will have to : - install Chatterer - Test - install another mod - Test - install another mod again - Test - (...) until it crashes I would be thankful if you could report back ^^
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@ rynak All I can think of is ... bad installation paths ^^ Check you don't have 2 "GameData" folders in a row. While you are in the plugin.cfg file, try to put "hide_all_windows = False" and see if you get the icon (EDIT: Nah it shouldn't display if Toolbar is present anyway). But again, if all is correctly installed you should see a Chatterer icon in your Toolbar (at least, in the visible toolbar button config) Hope this helps.
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Athlonic replied to stupid_chris's topic in KSP1 Mod Releases
Yes, it seems something went wrong with the logs... -
v1.0.8 !! You code faster than I can install and test ^^
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[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
LCD v1.7.1 works fine with x86 KSP. However, it seems to have issue with KSP x64 : sounds and onscreen messages pause every seconds. I am clueless on what causes this issue with 64bits KSP at the moment. Investigating... Don't hesitate to test it anyway, and report if you got the same issue as me. Thanks -
You are welcome guys. I put x86 version just in case something goes wrong for some people. Just go for the x64 "master race" one
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Changelog: Dropbox : Chatterer_0.5.9.4 32bit & 64bit version available, just in case. (Tested 32bit version on KSP 64bit without issue, but you never know) Let me know if you encounter any issue, enjoy
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Changelog: Dropbox : Chatterer_0.5.9.4 32bit & 64bit version available, just in case. (Tested 32bit version on KSP 64bit without issue, but you never know) Let me know if you encounter any issue, enjoy
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Steam user. Restart your Steam client, if needed. Enjoy
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[1.12.x] KSP Alternate Resource Panel v2.11.0.0 (April 10)
Athlonic replied to TriggerAu's topic in KSP1 Mod Releases
Now could someone explain me, how come I stood for several minutes in front of my screen being unable to move at all ??? Oo