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Boosterspice

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Everything posted by Boosterspice

  1. So it'll work a little like the old neutrino plugin?
  2. Eve. One way trip no matter what I do. And the colour is freaky over time.
  3. Granted, it turns into another Iraq I wish for a KSP T-Shirt
  4. Ah I take it on the feel depending on where I'm going, and what I'm doing there. Capsule to Duna orbit and back? Couple of nervas and three-four FL-T 800 tanks. Lander to one of Jool's moons? Orbital Engine-Fuel and Lander module rendezvous, and then off I go. Land, get back to the Engine-Fuel module and head home.
  5. Calculate.... I use Mechjeb while building my rocket to check the delta-v and TWR of each stage, making sure that it's enough for getting where I want. Sometimes I just build by feeling, and usually I get back. Delta-v of my final stage is always important to me, cause that is my "there and back again" stage, usually.
  6. Mechjeb, definitely! Mostly the packs that either add something completely new, or small, practical ones, like Procedural Fairings and KAS At one point I had Novapunch and KW Rocketry at the same time. 7 min load time, ten pages of structural and aerodynamic. Never again...
  7. One would have to create a mechanism that counts, i.e. "Radiation points accumulated", which can be added to to every part through the config files,maybe?And the sun could be the point of origin of waves of radiation points.
  8. Landed on the Mün!..... At 300 m/s, but still No nodes, no autopilot, just me, space and a spacecraft without fuel Memories :')
  9. Granted, it's a pure political spectra I wish for the perfect rocket
  10. There was a plugin called "Let's eat! (sleep and drink, too!)" which added that and more, like CO2 scrubbers and water. I've no idea if it works with .22, though
  11. This need way more attention! Amazing work, something I've always wanted You should post this in the Addon Release section, really. It's brilliant!
  12. For starters, it doesn't have to lethal to kerbals. As you say, that would be difficult to incorporate. However, as an idea for your wonderful parts, you could add something that would fry your electronics if they get too close to the sun without having been upgraded to be radiation proof. Might work for structural parts as well, if you think of it as overheat. @togfox, Yes, i remember that one. Maybe that would be a good starting point for some inspiration for a plugin?
  13. Hello, I was talking to a friend of mine when something hit me: cosmic radiation (very little of it though) Seriously though. Cosmic radiation is a real challenging problem in our world. It makes timing EVAs very important, and spaceships need radiation shields to prevent the components from being fried. This would be a really interesting plugin to make, as it will make the whole game more interesting and challenging, both in design and in flight. Also, it would require new parts such as radiation shields. I lack the skill to do this, but I hope someone will at least give it a serious thought.
  14. Granted, you are now just a plain, uninteresting boring person I wish for lithobraking not to be so lethal
  15. Just been around, really. No need to hurry, I say ^^
  16. These parts look stock-alike and the modeling and texturing is marvelous! Absolutely brilliant, downloading now
  17. Granted, you get ill from food poisoning I wish for a better computer
  18. Granted, they get stuck sending junk into LEO I wish I was a spaceship Captain
  19. No, just one ship in orbit. When that didn't work, I deleted it and tried launching a new one, but that failed too :/ Don't worry, it's still a great mod ^^ Update! Had one ship in orbit from the one time .17 worked, and tried to make it go. Didn't work, but when I right-clicked on the engine, only the "Show Xfer menu" option was there :/
  20. Your partless plugin borks Lazor :/ If someone with a working dynamic/lazor friendly plugin could upload, that'd be great Anyway, good work, Castun ^^
  21. Which version of the mod are you running, Lennex? I switched back to .17 when .18 didn't work, but .17 stopped working after just one game launch...
  22. Same problem here, unfortunately.Re-installing the mod doesn't help either :/ The Z key fires bombs at a certain rate when you hold it in ^^
  23. "Think it'll make it to the Mün?" "Dunno. Heck, let's add a bunch of boosters to be sure!"
  24. When I constructed a rescue craft and successfully rescued a stranded capsule from the mun
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