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Everything posted by SmarterThanMe
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
No, but it's fairly straightforward to make this for yourself. Simply make versions of the ribbons along the naming system for the existing planets. -
[WIP] Nert's Dev Thread - Current: various updates
SmarterThanMe replied to Nertea's topic in KSP1 Mod Development
Oh.... Just to be clear. It was a suggestion, not a request. I wouldn't dare to impose. Thanks for your work. -
[WIP] Nert's Dev Thread - Current: various updates
SmarterThanMe replied to Nertea's topic in KSP1 Mod Development
Hey @Nertea? Can I please ask for 6 sided adapters (i.e., 2 nodes top and bottom, and then 6 in a hexagon)? It would be even more awesome if you could do your switching magic and make 4-5-6-however-many-can-fit. -
[1.12.x] Near Future Technologies (September 6)
SmarterThanMe replied to Nertea's topic in KSP1 Mod Releases
OK, reverted to stock because... Well... Is this (the added range: <<1>> m) what is meant to come up in the info for the reflector dishes? -
[WIP] Nert's Dev Thread - Current: various updates
SmarterThanMe replied to Nertea's topic in KSP1 Mod Development
Is there a manual somewhere for me to RTFM? -
[1.11] RemoteTech v1.9.9 [2020-12-19]
SmarterThanMe replied to tomek.piotrowski's topic in KSP1 Mod Releases
G'day All. Is there anyone willing to help me out with (or... do, without me...) a RemoteTech CFG for Nertea's recently released NF exploration part set? In particular, the idea of AntennaFeed... Looking through the extant cfgs for other mods, I have no idea how to do that sort of thing. -
[WIP] Nert's Dev Thread - Current: various updates
SmarterThanMe replied to Nertea's topic in KSP1 Mod Development
So, no one has stepped forward to do the RemoteTech configs? I guess I'll bite? But I have no idea how to implement the AntennaFeed stuff. Anyone got any opinions? -
Is there a mod to "retire" kerbonauts? If not, can I suggest that someone make one? I don't want them taken away (the x button), just put in a different tab so that I can still see their Final Frontier (awesome mod) achievements, but not select them for missions.
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
A couple of pages ago, @Nereid, someone was offering to get onboard with FF. Not that I'm trying to give you a shove, but if you're thinking of moving on, can you orient them to this so that they can pick up the torch when you do go? They could probably help with cleaning up, if you're not keen. -
I get that Mihara's RPM is now obsolete, and that MOARdV's MAS is now de rigueur for 1.8.x, but where are all the mods? I've spent the past half an hour looking... Look, it's possible that I'm dying from smoke inhalation. I could be dumb. Help?
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
The way that custom ribbons are organised (i.e., with a value for how important the ribbon is) would suggest that there is something there for the precedence/order? If you've got any suggestions for expeditions... I occasionally get bored. I'm in the middle of completing a truly terrifying amount of paperwork in my day to day work, so any distraction would be a good distraction. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Ooh. Subject to Nereid's OK, there is one suggestion that I would love to see (that I occasionally harass Nereid about) that is to make one ribbon supersede another, and to make that work for custom ribbons. So, for example with my rank ribbons... If awarding someone the "Captain" ribbon could supersede the "Lieutenant" ribbon, that would be awesome. -
[1.11] RemoteTech v1.9.9 [2020-12-19]
SmarterThanMe replied to tomek.piotrowski's topic in KSP1 Mod Releases
Awesome. Is there a feature list for 2.x out there somewhere? -
@magico13, @linuxgurugamer whatever you can do, guys. If it's a cut down mod, I can live with that. If RO has something that we can use, great. This mod is so important it should be stock. @westamastaflash don't beat yourself up. RL has to take precedence over everything (unfortunately). I'm saying this, and I'm taking a sick day after almost literally being told by my boss not to go to work today...
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[1.11] RemoteTech v1.9.9 [2020-12-19]
SmarterThanMe replied to tomek.piotrowski's topic in KSP1 Mod Releases
I've read in some places people talking about RemoteTech 2.0... Is that out yet, or are the people I'm reading confused?