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Rhyunix

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Everything posted by Rhyunix

  1. I like this. I too live under the thought that imagination can make whatever is thought possible, possible (without the child )
  2. Personally, you'd want to look for exactly what the purpose of your operation is and how long your staying. I wouldn't do it in one go. I'd also as advised above, practice everything your doing on the surface. As well as this, your going to want think about if your capsules are all going to be joined together or not. A lot of thought is required.
  3. I remember yours Nibb!!! I've got a few but their kinda base parts, just not as bases yet
  4. My eyes!!! These are just too awesome!
  5. Gotta point out before anyone uses the lander leg mk1's, don't use them they will wobble like crazy and can cause your craft to flip out. As for my lander, i made my ascent engine nestle neatly in the descent stage. The descent engine doesn't have a fuel tank directly above it because that's where the ascent engine is. The fuel tanks are around it and are connected to the engine with fuel lines. Works every time, even on angled orbits.
  6. Probably the easiest way I've found to use the minimal fuel and easiest to recover from is to literally drift though space. Make an approximate as to the distance and the speed of which the target door is moving. Then just push forward and wait. Need to turn around? Do it slowly and again, just wait
  7. As crazy as it may sound, all these delta v calculations might not be necessary. Say for example, your first mission was to gilly, then to dres. Why don't you swap the engines? Make each engine design roughly the same weight and just keep a decent ascent stage? It sounds like it might work but i haven't put it on paper yet. As for the relevance to this, i'm pretty sure there is none
  8. The easiest way to get anything to another planet in one piece is to wait. Get a cuppa tea or something, cause if you plan it right, you can just burn for a long time before and after your maneuver node. That's what I'd do anyhow
  9. Touchdown! That's right ladies and gentlemen, SESEOR has just seen a new module landing. Due to unusual leg movements, several days have been cancelled due to levitating modules (don't ask. just don't): Utilizing the new senior docking port in some weird combo, we made the base core
  10. You should add these to an official planet geographical thing. You could name each island!
  11. Wheres the Colonies and bases in this Spacecraft exchange?! I don't have much to start with so I want to see yours! Let the Chaos commence
  12. I really don't mean to offend anyone's builds, but Colonel's station kinda trumps it
  13. Visol, thats a cool website you got there - good luck with it
  14. Colenel Panic, hope you don't mind me pinching something insignificant in comparison to your craft: The wheel covers are a cool aesthetically pleasing design
  15. 2 things Aphox 1: how'd you take that picture inside the VAB 2: That's almost identical to my description! Although a few things could change... but You scrambled it together so, you know A: Could put the fuel tanks inside the pod (its not part clip) B: No RCS for LM C: No ladder!
  16. You know what! I think that should be implemented! Optional umbilical cord for orbiting spacecraft, for the space walks/ flying offs !
  17. DUDE! How can you not design one is beyond me but that doesn't matter: This is how to plan ANYmission CSM: Step 1: What, Where, Why - This is how you draw up your designed stage. Its dead simple! Lets take my example. I'm constructing a lightweight, Mun capable CSM. STOP. Is it going to go on its own or not (look for * for answer) For this, lets say its going with a LM. It needs to have enough fuel for the trip there and back. Its also got a dead weight on its front (most likely ( the LM) You don't need a massive fuel margin, this only slows you down. How many Crew who's going? Is it a 3- manned, 2 manned, 1 manned, or even more? Use the fuel tanks appropriately. RCS FUEL IS A DEAD WEIGHTIf your going to re-dock with your craft in orbit, its most likely that unless you have a highly unresponsive LM, you WONT need more than 100 RCS! Step 2: The craft - This is the easy bit. Lets say were coming as close to Apollo mock-up as possible and were sending three kerbals there. Attach the RCS to the Capsule itself. Then put decoupler. Unless your either taking a remote rover, or your delibrately putting on a probe to use electricity (for the harder people out there) you don't need electricity (for now) Take advanced SAS only. Step 2 B: The engines - Engines recommended LV- 45 (TV) - Efficient, Powerful - downside, large, craft wobbles on launch LV- 30 (NTV) Not so efficient, very powerful - downside ^^ LV- N - Do not use LV 90 - (TV) Either get ready to wait or use in clusters Step 3: The LM - The LM is the lightest part of the rocket. A lot of the time, people worry about not getting back because of fuel. If you plan with decent fuel, you will get back In some cases, the LM's have Descent and Ascent Stages. They're heavy, but if you don't feel confident about your success and want an emergency plan + you have lots of time, you could implement one into your design. However, its dead easy to have one without leaving behind a bunch of fuel. Add a decoupler underneath your LM capsule and add RCS and RCS thrusters. They will let you rendezvous with your other spacecraft. Step 4: Test flights If you want to be sure that your CM will get to the Mun, do a round-8 flight! Get into orbit using the launcher you've created for the mission, begin burning for the Mun and when you arrive, adjust so that you dip into the Kerbin atmosphere. If you have 1/3 of your fuel left over, you can go for the Landing next time with your LM That's it hope it helps! * If your doing it like constellation, you shouldn't need that much fuel
  18. Hey guys Got my flag right here. Made in 15 minutes:
  19. Im scared of chobit's pointing finger - makes me feel like I broke the switch, not Jeb! Anyway, heres a crappy flag:
  20. It wont work, use imgur then use the BB code
  21. After trawling through my screenshots, i found a couple. I touched them up a little, but there more or less the same: Hope you like! You can use them freely Unless you claim them as your own (in which case the kraken will be released)
  22. really good way of saying thank you, good job!
  23. well coming to think about it, you don't even need a large rocket. A lot of the time, the large rockets fail. Why sometimes people build large rockets is to obtain a safety margin. My safety margin is massive in comparison but i can still uphold an aesthetic and practical lander design. I needed it for my SESEOR Mission to get to the south pole (Sort of) but the constellation plan guarantees success (unless your a FOOL)
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