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About me
Now I am Death! "The destroyer of worlds”
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Cygnus_X-1
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Crushing, Ripping, and Sucking are just a few of my interests, come a bit closer child.
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OMG! This mod is not complete or at least as far as the game is concerned none of the pre-built crafts work as the game says it is missing parts and a lot of them. and putting them together by hand wont work as there are missing parts unless i use stock to connect them and if thats the case no need for this mod I guess on to a different mod
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so iv notice the the struts and fuel lines are not staying attached after save, launching or just saving. so my builds with struts and fuel lines are unattaching them selves after a save of said craft file or when one removes a part set ie. boosters with sepatrons as i build them one at a time then attach them to the main ship. and with the file structure i do not know where to fine a log file to include with this post. In VAB Launch Pad
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thank you both for your input. I do love playing KSP1 with this Monitor. For me with Vanilla settings my game is all squished in full screen. with the path you shared I will look in to it, I'm okay some goofy Resolution, I am happy to hear Ultra Wide is going to work in the end. again thanks well it works @5120*1440 https://imgur.com/QhGpm2q
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Hi so I was wondering if ultra wide displays options will be on the table. I have an Asus XG49v 31:9 -3840*1080 144Hz screen works grate for KSP1 in full screen but KSP 2 well not so good in full screen and only 1920*1080 @60Hz. I know its only the first few days of the beta dropping. Here's hopping I can enjoy KSP in Full Ultra Wide 31:9 @144Hz in the near future.
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thank you. not sure why I/we cant see part folders and all the associated files all in one main folder, like KSP 1. I dislike having to go through my computer just to fine files for a program.
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well what did I do? well lets see build rocket it went BOOM! rinse and repeat, got to space YAAA! game crashed Boo lol. now Im looking or trying to look at the file structure of parts but I can not seem to find any thing remotely to a part folders so were is it. that is my question.
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Thanks for the share I really like reading the story you linked, it was insightful.
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[1.12.5] Restock - Revamping KSP's art (August 28)
MissMolly replied to Nertea's topic in KSP1 Mod Releases
Sweet Thanks. -
[1.12.5] Restock - Revamping KSP's art (August 28)
MissMolly replied to Nertea's topic in KSP1 Mod Releases
you know I remember them as well just could not remember where they came from. -
I'm going to Second this. Take all the time you Wizards need.
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C:\Kerbal Space Program 1.12.1\GameData\000\Plugins ZeroMiniAvc i'v never seen that popup before. pic link should work
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@linuxgurugamer Holy Toledo I have not seen those parts in so long I forgot how many were there now I can actually reconstruct it thank you so much. I don't know how you did it so fast I've been spending years trying to figure it out. this is what i had now I get to add more before I start launching. https://www.dropbox.com/s/v6lxphqti1iueyq/ISS_Under_Construction.png?dl=0 will post it completed pic in orbit even if i have to hyper edit in just for the pic D: its been so long lol. thanks again here is the new log file for the file edits https://www.dropbox.com/s/bnxc0m44by2lqbz/KSP.log?dl=0
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so just to make sure I'm understanding. C:\Kerbal Space Program 1.12.1\GameData\KIS\Plugins\000\KSPDev_Utils.2.6 C:\Kerbal Space Program 1.12.1\GameData\KIS\000_Plugins\KSPDev_Utils.2.6 C:\Kerbal Space Program 1.12.1\GameData\000_KISPlugins\KSPDev_Utils.2.6 and for the other one C:\Kerbal Space Program 1.12.1\GameData\KAS\Plugins\000\ KSPDev_Utils.2.6-EVS.dll C:\Kerbal Space Program 1.12.1\GameData\EasyVesselSwitch\Plugins\000\KSPDev_Utils.2.6-KAS.dll OH my Gosh !!!! really?? wow!! thank you so much I can't wait to load them up, loading game.
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nope New game i.e reinstalled, new saves just open last link should be there