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KSP2 Release Notes
Everything posted by MissMolly
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OMG! This mod is not complete or at least as far as the game is concerned none of the pre-built crafts work as the game says it is missing parts and a lot of them. and putting them together by hand wont work as there are missing parts unless i use stock to connect them and if thats the case no need for this mod I guess on to a different mod
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so iv notice the the struts and fuel lines are not staying attached after save, launching or just saving. so my builds with struts and fuel lines are unattaching them selves after a save of said craft file or when one removes a part set ie. boosters with sepatrons as i build them one at a time then attach them to the main ship. and with the file structure i do not know where to fine a log file to include with this post. In VAB Launch Pad
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thank you both for your input. I do love playing KSP1 with this Monitor. For me with Vanilla settings my game is all squished in full screen. with the path you shared I will look in to it, I'm okay some goofy Resolution, I am happy to hear Ultra Wide is going to work in the end. again thanks well it works @5120*1440 https://imgur.com/QhGpm2q
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Hi so I was wondering if ultra wide displays options will be on the table. I have an Asus XG49v 31:9 -3840*1080 144Hz screen works grate for KSP1 in full screen but KSP 2 well not so good in full screen and only 1920*1080 @60Hz. I know its only the first few days of the beta dropping. Here's hopping I can enjoy KSP in Full Ultra Wide 31:9 @144Hz in the near future.
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thank you. not sure why I/we cant see part folders and all the associated files all in one main folder, like KSP 1. I dislike having to go through my computer just to fine files for a program.
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well what did I do? well lets see build rocket it went BOOM! rinse and repeat, got to space YAAA! game crashed Boo lol. now Im looking or trying to look at the file structure of parts but I can not seem to find any thing remotely to a part folders so were is it. that is my question.
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Thanks for the share I really like reading the story you linked, it was insightful.
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[1.12.5] Restock - Revamping KSP's art (August 28)
MissMolly replied to Nertea's topic in KSP1 Mod Releases
Sweet Thanks. -
[1.12.5] Restock - Revamping KSP's art (August 28)
MissMolly replied to Nertea's topic in KSP1 Mod Releases
you know I remember them as well just could not remember where they came from. -
I'm going to Second this. Take all the time you Wizards need.
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C:\Kerbal Space Program 1.12.1\GameData\000\Plugins ZeroMiniAvc i'v never seen that popup before. pic link should work
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@linuxgurugamer Holy Toledo I have not seen those parts in so long I forgot how many were there now I can actually reconstruct it thank you so much. I don't know how you did it so fast I've been spending years trying to figure it out. this is what i had now I get to add more before I start launching. https://www.dropbox.com/s/v6lxphqti1iueyq/ISS_Under_Construction.png?dl=0 will post it completed pic in orbit even if i have to hyper edit in just for the pic D: its been so long lol. thanks again here is the new log file for the file edits https://www.dropbox.com/s/bnxc0m44by2lqbz/KSP.log?dl=0
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so just to make sure I'm understanding. C:\Kerbal Space Program 1.12.1\GameData\KIS\Plugins\000\KSPDev_Utils.2.6 C:\Kerbal Space Program 1.12.1\GameData\KIS\000_Plugins\KSPDev_Utils.2.6 C:\Kerbal Space Program 1.12.1\GameData\000_KISPlugins\KSPDev_Utils.2.6 and for the other one C:\Kerbal Space Program 1.12.1\GameData\KAS\Plugins\000\ KSPDev_Utils.2.6-EVS.dll C:\Kerbal Space Program 1.12.1\GameData\EasyVesselSwitch\Plugins\000\KSPDev_Utils.2.6-KAS.dll OH my Gosh !!!! really?? wow!! thank you so much I can't wait to load them up, loading game.
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nope New game i.e reinstalled, new saves just open last link should be there
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all of the ones in the ISS comunity folder
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I did use CKAN i think this is what you are asking for. https://www.dropbox.com/sh/nkvi5op37myjvtq/AAC2QGZXbSbRdeA1ibNb_nr8a?dl=0 wow that's a lot, I did not even know theirs was that many.
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Log file https://www.dropbox.com/s/bnxc0m44by2lqbz/KSP.log?dl=0 my game version is 1.12.2
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Relaunched game with new files and "sigh" It did not work. I was lucky to have saved my Iss build so I tryed loading it saying missing part ISSELC4, amongst a few others. could this be a naming thing?
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I made an account with redid. never been there till today lol
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These are not mine in any way; I'v found them from when I started playing KSP back in 2012 but did not hit up modding till I could fly to jool and back so long ago..., man how the game has evolved. The only thing I could call my own would be the edits I've made to keep them working as long as I could. I've dropped all but 2 of them because I could not find a way to fix them, i.e my C# skills suck. The ISS pack is in my top 10 must have's. Who wouldn't want to have their very own ISS in orbit? Sorry if I gave the intention that the parts were my creation. umm oh wow... what did you do? if you cool in telling me? might be out of my skill zone but if I have a starting point I think I could do some thing. this is the complete part pack as I have it in my data folder does include the jool as a few others I made I guess https://www.dropbox.com/sh/5bl9z3ud5zaxb13/AABQ9xHuRdGzqjG9mHcvdxjKa?dl=0
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if you like more parts to look at let me know.
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thank you all for your responses. @ Randazzo My apologies that my original post was not more detailed and forthcoming but I felt that that was a lot of information to post on a first thread and figured those who are interested that wanted to help me out then I can give them more information directly but again thank you for your response. @AtomicTech Thank you I really appreciate it. OK so the parts I have that need recompiling or where ever it is called. im not sure what you all would like me to post, so i will post one part that I know that does not load from each part pack. I have ran the game as a vanilla just KSP then DLC's these parts I found back in 2012 and 2018 this is from my ISS pack https://www.dropbox.com/sh/2mi1v62req94srp/AAB9wuSapmS1d7QuX2brwgZBa?dl=0 this is from my Jool-v pack https://www.dropbox.com/sh/7dhhltewn7c7d3a/AACeWEjt3BFDFDFIOUVGlD1Ha?dl=0 Mod list https://www.dropbox.com/s/tek3aew5i7lcizy/KSPmodlist20220112.txt?dl=0 I hope this helps ill give you more info just let me know what you need. I would like to be able to do as much as I can my self with your expertise, and for the real big experts out there can be some compensation for your time, further discussion on this would be done in private obviously. I should mention I did get the Iss parts to work a week age but it pooped all over the place, good thing is I did not have it in orbit, as I just finished the dry construction in the editor the night before was about to start my orbital construction. so on one hand Im thinking some of my parts may have a dependency I know my ISS mod requires infernal robotics which I do have installed and does work there must be a Kraken in the woodwork.
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Good Day, All I hope this is the right place to post this. So I have a bunch of part mods no .dll's that Iv collected over the years, as there creators moved on to bigger and better things. So what I want to do is have them work with 1.12.* . As they are just parts I'm not sure what to do, some load and some don't and some will load then just stop all of a sudden. So how can I fix these wonderful parts? Most of them have to do with the ISS. thanks.
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[1.4 / 1.4.1] Kerbalow Aerospace Inflatable / Expandables Parts Pack
MissMolly replied to bcink's topic in KSP1 Mod Releases
Well of course I do, I also know that they can brake your saves or the game will not even work. I have found by using mod that are not for the game version i'm on don't always give me the intended out come. using mods that are not set up for the game version your on in my experience only leads to poor game play, bugs and the big one corruption of my saves. not saying this will happen all the time but how much time does one put in to there mod list so it works as desired to find out the one mod that you really like thats out dated and your game just pukes. not to mention this mod is at 1.4 and not to sure what version of KSP it was for. I'll be patient if the author decides to update it then right-on if not so be it, I'll move on. thanks for your post, have a wonderful day and Merry Christmas- 32 replies
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