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thrashing mad

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  1. Weather/Fog/Atmosphere/Re-entry effects/mechanics, OR proper sounds (while driving rover, depending on surface, wind, different sounds for different engines, metal crackling under big G-forces, etc.), OR economy mechanics/budget constrains introduced to career mode.
  2. Ahhh - got 'Too many heap sections' error while trying to access tracking station. Not enough RAM?
  3. Thanks. It varies - I'm mostly using royalty free music from Kevin McLeod (Incompetech.com).
  4. That's awesome. Voiceover and title screen are spot on.
  5. Almost out of kerbal "1970s", with robotic Triton Program completed: 1 - Eve satelite, and Gilly flyby 2 - Eve landing and Gilly landing 3 - Duna satelite, and Ike landing 4 - Equatorial Duna landing (success) and Polar landing (failure, probe destroyed by G-forces when parachutes deployed) 5 - Jool flyby, and Sun escape .
  6. @UbioZur - worked, many thanks for the hint I am in the middle of huge campaign for the purposes of let's play series, and thankfully I can transfer my sandbox game to continue it with about half tech-tree completed.
  7. I had 'zig-zaggy' projected trajectory prior to entering Gilly's sphere of influence few days back, in 0.21.
  8. No problems with FRAPS here, even though I'm using an ancient computer to play and record.
  9. And yet another program completed: 'Prometheus' Program: 1 - Skylab style space station 2 - Munar Mobile Laboratory mission, ended with fatal accident at the 'Canion of Death' 3 - Rescue mission of MOLAB kerbonauts 4 - Manned mission to Minmus
  10. Yep - Kerb Cam is an awesome tool. Still learning how to use it, but for purposes of such videos it's a must.
  11. Don't let the thumbnail fool you, this video has no commentary. Just filmed footage, music, and a few sounds. After fatal accident of MOLAB rover, during Apollo style mission, Jeb and Bill were assumed dead, and lone pilot on the orbit returned to Kerbin. Crash happened in Grand Munar Canion, some 40 miles away from the lander. But are they really dead? Enjoy:
  12. Awesome. How did you manage to get such nice and smooth shots? Camera panning in post production?
  13. Another program completed, and Kerbal media technology progressed to the equivalent of poor quality 70s TV 'Ulisses' Program: 1 - Minmus impact probe, via gravity assist from Mun 2 - Duna impact probe 3 - Moho impact probe, via gravity assist from Eve
  14. Currently at the top #36 most played on Steam. Not bad.
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